On Wed, 2013-04-17 at 12:40 -0300, Pedro Arthur wrote: > Thanks, for the tips, I'm thinking to change from Relaxed Cone Step Mapping to a Screen Space Anti-aliasing > technique, it would fit with the Deferred RM since there is currently no AA suport for Deferred RM, and yet not being so simple to implement, it doesn't have the complexity of the Relaxed Cone Step Mapping.
Actually, there is already an implementation of screen space AA in the SSDO code. Maybe you can do something around blur and motion blur instead? You can also have a try at underwater effects or at other shader/effects ideas listed on the Wiki. > I'm hacking the code, and the shaders(at data/shader) but I didnt found any reference to the SSDO shader, can you give me some hint on where it's located? The code is not in trunk and still resides in the GSOC 2011 branch, that is in 'CS/branches/soc2011/globalillum/'. This branch contains also an overhaul of the post-effects API in order to allow to manipulate effects dynamically. These changes might be needed for the different techniques that you propose to implement, and a first step in your work might be to validate and merge these changes. There are also some other work that I've started but never commited to the branch. This was the start of the rewriting of the SSDO as a post-effect instead of being integrated within the deferred RM. I'll try to commit that soon so that you can have a look at the current (very raw) status. > Should I create a ticket and send a path or this email is enough to someone with access rights fix it directly? Yes, creating a ticket is the dedicated way to manage such reports. You can attach a patch with your fix within the ticket. ------------------------------------------------------------------------------ Precog is a next-generation analytics platform capable of advanced analytics on semi-structured data. The platform includes APIs for building apps and a phenomenal toolset for data science. Developers can use our toolset for easy data analysis & visualization. Get a free account! http://www2.precog.com/precogplatform/slashdotnewsletter _______________________________________________ Crystal-main mailing list Crystal-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:crystal-main-requ...@lists.sourceforge.net?subject=unsubscribe