Of course you can't :-)

Well if you have any other questions feel free to ask.


On Tue, Mar 4, 2014 at 2:44 PM, <luo_...@yahoo.es> wrote:

> El 04/03/14 07:24, Jorrit Tyberghein escribió:
> > The blender2crystal export is doing pretty good. On 3dsMax I'm not sure
> > what the current status is.
> >
> > Christian and Sueastside can probably tell more about blender2crystal
> > though. Are you thinking of helping with that for GSoC perhaps?
>
> Im too old to be considered student :)
> Im re-checking current state of all open source engines, CS is one of
> the oldest projects and I cant ignore it.
>
> --
> Roger D. Vargas
> Your mobile phone has more computing power than all of NASA in 1969.
> NASA launched a man to the moon. We launch a bird into pigs.
>
>
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> the
> freedom to use Git, Perforce or both. Make the move to Perforce.
>
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-- 
Project Manager of Crystal Space and CEL
(http://www.crystalspace3d.org/<http://www.crystalspace3d.org/main/Main_Page>
)
Project Manager of AresEd (https://code.google.com/p/ares/)
Support: https://www.gittip.com/jorritTyb/
------------------------------------------------------------------------------
Subversion Kills Productivity. Get off Subversion & Make the Move to Perforce.
With Perforce, you get hassle-free workflows. Merge that actually works. 
Faster operations. Version large binaries.  Built-in WAN optimization and the
freedom to use Git, Perforce or both. Make the move to Perforce.
http://pubads.g.doubleclick.net/gampad/clk?id=122218951&iu=/4140/ostg.clktrk
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