To compile CS with VS2013 you'll have to compile all cs-winlibs with VS2013.
I think the easier way to get CS compiled under windows is using VS2010 and
 using the precompiled cs-winlibs.


2014-03-28 2:42 GMT-03:00 mike lojkovic <[email protected]>:

> I'm trying to compile Crystal Space with VS 2013.  Are there any different
> steps for compiling from what is on the guide here?
> http://www.crystalspace3d.org/docs/online/manual/MSVC7.html#0
>
>
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