I'll do my best to make it in. I have begun working from scratch on a map
for the contest.


On Tue, Mar 11, 2014 at 2:55 PM, Eugenio Roman
<eugenio.motanu...@gmail.com>wrote:

> Thanks for the reply, Jon. I am concentrating all my attention to my
> Portal 2 mod Aperture Tag so I won't participate in this contest. I will
> keep an eye to see what stuff gets submitted.
>
> Best of luck to all. Feel free to add me on steam for feedback!
>
>
> On Tue, Mar 11, 2014 at 12:44 PM, Jon Higgins 
> <jon.higg...@gamebanana.com>wrote:
>
>> @ICS - Of course you can! We never take ownership of submitted content,
>> authors are free to share their work however they like.
>>
>> If you want to upload it to the workshop, your portfolio, or other
>> modding websites that's fine with us! In fact in our opinion the more
>> people who get to download and play your map the better!  We want the whole
>> community to enjoy these maps, the only thing we ask for contest
>> submissions is that the map remains free for people to download and play!
>>
>> Rule 8.
>>
>>    1. AUTHORS ARE FREE TO SHARE THEIR CONTENT ON ANY OTHER WEBSITES OR
>>    SERVICES THEY WISH, HOWEVER THE FILE MUST REMAIN FREE TO DOWNLOAD AND 
>> PLAY,
>>    WITHOUT REQUIRING MEMBERSHIP OR PAYMENT.
>>
>> I hope that helps, any other questions feel free to ask!
>>
>>
>> On Tue, Mar 11, 2014 at 6:24 PM, ics <i...@ics-base.net> wrote:
>>
>>> Just a quick follow-up question. I understand this is for new maps but
>>> if map is submitted to the contest, is it allowed to submit to steam
>>> workshop also at the same time?
>>>
>>> -ics
>>>
>>> Jon Higgins kirjoitti:
>>>
>>>> Hi Eugenio,
>>>>
>>>> We realise that a lot of people were annoyed with last years results -
>>>> it was our first time launching a co-sponsored event - however we have
>>>> learnt a lot from it and have taken on board these comments. This time we
>>>> will make sure that the rules and terms are more clearly displayed, and we
>>>> are going to be very transparent about our judging process, by publishing a
>>>> full list of criteria to avoid any disappointment.
>>>>
>>>>
>>>> On Tue, Mar 11, 2014 at 5:46 PM, Eugenio Roman <
>>>> eugenio.motanu...@gmail.com <mailto:eugenio.motanu...@gmail.com>>
>>>> wrote:
>>>>
>>>>     I am not going to take in, as I have other projects, but even if.
>>>>     It was a huge disapointment last year. When maps that clearly
>>>>     broke the rules were not disqualified. That was a huge insult to
>>>>     everyone who spent time thinking eveyr aspects of their new layouts.
>>>>
>>>>     Good luck with it and I hope you guys stick by your own rules.
>>>>
>>>>
>>>>     On Tue, Mar 11, 2014 at 11:44 AM, Jon Higgins
>>>>     <jon.higg...@gamebanana.com <mailto:jon.higg...@gamebanana.com>>
>>>>
>>>>     wrote:
>>>>
>>>>         Hey chaps!
>>>>
>>>>         I'm pleased to announce that the GameBanana/CEVO mapping
>>>>         contest is back for it's second year! I don't normally post
>>>>         about our contests here, however I feel it is extremely
>>>>         relevant to the members this group. (Hopefully you guys don't
>>>>         consider it advertising!)
>>>>
>>>>         Last year's contest was massively successful with two maps
>>>>         developed for the contest ending up being selected for
>>>>         Operation Bravo. This time we are back with even bigger prizes
>>>>         - First place nabbing a cool $500, plus their map used in
>>>>         professional tournaments!
>>>>
>>>>         *Brief:* The task is simple, you have 90 days from this post
>>>>
>>>>         to develop and test a custom CS:GO map designed for 5v5s
>>>>         competitive gameplay! After an initial round of consultation
>>>>         by the teams at both GameBanana and CEVO a shortlist will go
>>>>         on to be be tested and voted on by some of the games top
>>>>         professional players!
>>>>
>>>>         *Prizes:* 1st Place: $500 | 2nd Place: $350 | 3rd Place: $150
>>>>
>>>>
>>>>         Full details can be found here ->
>>>>         http://gamebanana.com/contests/47
>>>>
>>>>         This is a great chance for some of you to show your skills to
>>>>         the world and produce high quality content for use in the
>>>>         professional gaming scene! Who knows maybe you'll follow in
>>>>         the footsteps of last years finalists such as DE_GWALIOR!
>>>>
>>>>
>>>>
>>>>         Any questions feel free to ask!
>>>>
>>>>         --         *Jon Higgins*
>>>>         VP Marketing & Research
>>>>
>>>>         <http://gamebanana.com/>
>>>>         Facebook <https://www.facebook.com/GameBananaSite> | Twitter
>>>>         <https://twitter.com/gamebanana> | Youtube
>>>>         <http://www.youtube.com/user/gamebananasite> | STEAM
>>>>         <http://steamcommunity.com/groups/gamebanana> | Google+
>>>>         <https://plus.google.com/u/0/+gamebanana/posts>
>>>>
>>>>         A *VVGNET* site - VVGNET.com <http://vvgnet.com/>
>>>>
>>>>
>>>>         _______________________________________________
>>>>         Csgo_sdk mailing list
>>>>         Csgo_sdk@list.valvesoftware.com
>>>>         <mailto:Csgo_sdk@list.valvesoftware.com>
>>>>
>>>>         https://list.valvesoftware.com/cgi-bin/mailman/listinfo/
>>>> csgo_sdk
>>>>
>>>>
>>>>
>>>>
>>>>     --     Eugenio "Motanum" Roman
>>>>
>>>>     https://sites.google.com/site/motanumproyect/
>>>>     eugenio.motanu...@gmail.com <mailto:eugenio.motanu...@gmail.com>
>>>>     http://twitter.com/#!/MotanumR <http://twitter.com/#%21/MotanumR>
>>>>
>>>>     http://steamcommunity.com/id/Motanum
>>>>     http://www.youtube.com/user/motanium
>>>>
>>>>
>>>>     _______________________________________________
>>>>     Csgo_sdk mailing list
>>>>     Csgo_sdk@list.valvesoftware.com
>>>>     <mailto:Csgo_sdk@list.valvesoftware.com>
>>>>     https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> *Jon Higgins*
>>>> VP Marketing & Research
>>>>
>>>> <http://gamebanana.com/>
>>>> Facebook <https://www.facebook.com/GameBananaSite> | Twitter <
>>>> https://twitter.com/gamebanana> | Youtube <http://www.youtube.com/user/
>>>> gamebananasite> | STEAM <http://steamcommunity.com/groups/gamebanana>
>>>> | Google+ <https://plus.google.com/u/0/+gamebanana/posts>
>>>>
>>>> A *VVGNET* site - VVGNET.com <http://vvgnet.com/>
>>>>
>>>>
>>>>
>>>> _______________________________________________
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>>>>
>>>
>>>
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>>
>>
>>
>> --
>> *Jon Higgins*
>> VP Marketing & Research
>>
>> <http://gamebanana.com/>
>> Facebook <https://www.facebook.com/GameBananaSite> | 
>> Twitter<https://twitter.com/gamebanana>
>>  | Youtube <http://www.youtube.com/user/gamebananasite> | 
>> STEAM<http://steamcommunity.com/groups/gamebanana>
>>  | Google+ <https://plus.google.com/u/0/+gamebanana/posts>
>>
>> A *VVGNET* site - VVGNET.com <http://vvgnet.com/>
>>
>> _______________________________________________
>> Csgo_sdk mailing list
>> Csgo_sdk@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk
>>
>>
>
>
> --
> Eugenio "Motanum" Roman
>
> https://sites.google.com/site/motanumproyect/
> eugenio.motanu...@gmail.com
> http://twitter.com/#!/MotanumR
> http://steamcommunity.com/id/Motanum
> http://www.youtube.com/user/motanium
>
>
> _______________________________________________
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>
>
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