That patch is only for clients and not for servers right? When I tried to 
update server, it showed app is already up to date:

Steam>app_update 740
Success! App '740' already up to date.


However after the latest steam.sh update, when I login, it shows this:
Logging in user '**********' to Steam Public...user.cpp (178) : Assertion 
Failed: CClientGame::Init: passed own procID as game procID
Assert( Assertion Failed: CClientGame::Init: passed own procID as game procID ):
/home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/user.cpp:178

Game update: AppID 730 "", ProcID 0, IP 0.0.0.0:0
Success.




________________________________
 From: Saint K. <sai...@specialattack.net>
To: "csgo_servers@list.valvesoftware.com" <csgo_servers@list.valvesoftware.com> 
Sent: Wednesday, May 23, 2012 2:12:00 PM
Subject: Re: [Csgo_servers] Version 15 hotfix
 
Hi,

Please, if you don't mind, could you include if this is a required or optional 
update in the future?

Cheers,
________________________________________
From: csgo_servers-boun...@list.valvesoftware.com 
[csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Ido Magal 
[i...@valvesoftware.com]
Sent: 23 May 2012 20:07
To: csgo_servers@list.valvesoftware.com
Subject: [Csgo_servers] Version 15 hotfix

Hi,

We’ve just pushed out a minor patch that contains the following fixes:


* Fixed server crash when total number of player reaches 64

* Fixed issue with mouse cursor becoming non-visible after launching a game via 
the server browser

* Fixed UI crashes related to more than 10 players in a game


Thanks.

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