I searched through this mailing list, looking for anything with 'cpu' in it and what I found wasn't much.
Just thought I'd share what hardware I have CS:GO running on and the CPU load I'm incurring. We have a virtual server with 2 cores of Xeon 3.4 GHz with 4GBs RAM running Windows 2008 64bit. I only notice lag when we have 15v15. Server has a hard time keeping a constant rate (I'm not running it with anything more than default, no 100 tickrate or anything). At the end of the rounds when the server is full there is a very noticeable lag dealy (~1 second) before the end of the round is announced. Anyways, when the server is like this, I'll type 'rcon stats' and I see that the CPU load is in the high 90's and I've even seen it as high as 105%. We run the classic casual game mode. Is that amount of CPU usage normal for everyone else? When we have 20-26 players, there is no noticeable lag, just when we have 30. I've since reduced the number of players to 26 + 2 spectators to help with the lag complaints. Now, when I go to the server and look at the performance, it shows total CPU (between both of the cores) at around 60-75%. I am not utilizing afinity since I don't think it's required, but I could be wrong. Should I bump up another core, maybe get 6-8GBs RAM?
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