I have a wierd behaviour on the Linux servers. Servers are created and
working but when I want to join the server by the Search List -> Double
clic on the server, It starts the connection, goes back directly to the
first page of the game and doesn't launch the game directly. After a few
minutes only it starts the connection to the server I had chosen.
*
We can see in the log that there are some operations:*

Connecting to public(94.23.217.105:27018) direct(94.23.217.105:27016) ...
> 1644.586:  Sending UDP connect to public IP 94.23.217.105:27018
> 1644.586:  Sending UDP connect to direct IP 94.23.217.105:27016
> Server using 'public' lobbies, requiring pw no, lobby id 0
> RememberIPAddressForLobby: lobby 0 from address 94.23.217.105:27018
> Grace request retry for unreserved server...
> Retrying public(94.23.217.105:27018) direct(94.23.217.105:27016) ...
> 1644.765:  Sending UDP connect to public IP 94.23.217.105:27018
> 1644.765:  Sending UDP connect to direct IP 94.23.217.105:27016
> Server using 'public' lobbies, requiring pw no, lobby id 0
> RememberIPAddressForLobby: lobby 0 from address 94.23.217.105:27018
> Server approved grace request...
> Retrying connection to 94.23.217.105:27018, server requires lobby
> reservation but is unreserved.
> Received game details information from 94.23.217.105:27018...
>

*Here it doesn't move for a few seconds and then:*


> CGCClientJobStartMatchmaking: Matchmaking timed out talking to ranking
> server, it may be down.  Will attempt to matchmake anyway.
> [MM] Sending reservation request to 94.23.217.105:27018
> Connecting to public(94.23.217.105:27018) ...
> 1656.880:  Sending UDP connect to public IP 94.23.217.105:27018
> Server using 'public' lobbies, requiring pw no, lobby id 186000042176981
> RememberIPAddressForLobby: lobby 186000042176981 from address
> 94.23.217.105:27018
> Connected to 94.23.217.105:27018
>
> Counter-Strike: Global Offensive
> Map: ar_shoots
> Players: 1 (0 bots) / 18 humans
> Build: 4920
> Server Number: 5
>
> #######################################
> Map ar_shoots missing stringtable dictionary, don't ship this way!!!
> Run with -stringtables on the command line or convar
> stringtable_alwaysrebuilddictionaries enabled to build the string table
> #######################################
> SignalXWriteOpportunity(3)
> ConVarRef mp_ggprogressive_win_panel_pct doesn't point to an existing
> ConVar
> No pure server whitelist. sv_pure = 0
> Your .dll [bin\client.dll] differs from the server's.
> SignalXWriteOpportunity(3)
> Error: Invalid movie clip path; neither string nor object
> Import error: GFxResource 'WIN_GUN_GAME_EXTREME' is not exported from
> movie 'medals.swf'
> Import error: GFxResource 'WIN_GUN_GAME_HIGH' is not exported from movie
> 'medals.swf'
> Import error: GFxResource 'WIN_GUN_GAME_MED' is not exported from movie
> 'medals.swf'
> Import error: GFxResource 'WIN_GUN_GAME_ULTIMATE' is not exported from
> movie 'medals.swf'
> AlertPanel._visible = false;
> OwNeD Cl? CS:GO facebook epsil s'est connect?
> Receiving uncompressed update from server
> Can't find factory for entity: item_assaultsuit
> NULL Ent in UTIL_PrecacheOther
> Can't find factory for entity: item_defuser
> NULL Ent in UTIL_PrecacheOther
> Can't find factory for entity: item_kevlar
> NULL Ent in UTIL_PrecacheOther
> Redownloading all lightmaps
> Unknown command: clientinpconfig
>

*Here I am connected to the server.*

Is it due to the fact that at the beginning we only used MatchMaking to
join servers?

Is there a command to type or add in the server.cfg?

By the way do you have an example of server.cfg you are using on the
servers hosted on your side?

Thanks a lot.

Florian


-- 
Florian 'OwNeD' AGUETTAZ
Pr?sident Association EPSILAN

Mail:     florian.aguettaz at epsilan.fr
Tel:      (+33)6 74 87 30 45
Site:     www.epsilan.fr
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