I've also added mapcycledisabled 0 to server.cfg to get the server to rotate maps. By default, it's set to 1- the server then reads from mapcycle.txt
From: [email protected] [mailto:csgo_servers-bounces at list.valvesoftware.com] On Behalf Of Corin Cole Sent: Sunday, May 06, 2012 4:22 AM To: 'Luke Robinson'; csgo_servers at list.valvesoftware.com Subject: Re: [Csgo_servers] map rotations In addition to +map, also set +mapgroup - you can see the options for this in gamemodes.txt, such as "+mapgroup mg_allclassic". From: [email protected] [mailto:csgo_servers-bounces at list.valvesoftware.com] On Behalf Of Luke Robinson Sent: 06 May 2012 04:35 To: csgo_servers at list.valvesoftware.com Subject: [Csgo_servers] map rotations When I launch a game, I cannot get it to run unless I add the +map tag. However, once I add this map tag the server stays on that map and will never change. Anyone else getting behavior like this? Anyone figured out a fix? Luke ______________________________________________________________________ This email has been scanned by the Symantec Email Security.cloud service. For more information please visit http://www.symanteccloud.com ______________________________________________________________________ -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120506/eb822c63/attachment.html>
