Hes talking about config that gets executed during map load. If config 
is placed on csgo/maps/cfg/mapname.cfg - it will get loaded by the game 
automatically during map load. However i don't think it will execute 
code snippets, just plain cvars instead.

-ics

13.5.2012 0:26, Saul Rennison kirjoitti:
> If I recall correctly, the CFG file should just be in the csgo/cfg/ 
> folder (i.e. NOT csgo/maps/cfg/)
>
>
> Kind regards,
> *Saul Rennison*
>
>
> On 12 May 2012 22:03, Charalambos Galanis <xngalanis at gmail.com 
> <mailto:xngalanis at gmail.com>> wrote:
>
>     Speaking about maps , is it possible now to set different weapon
>     progressions per map for arms race? I want , for example to have
>     deathmatch-like only awp on one map and deathmatch-like only
>     deagle at the other.
>
>     I already know that you can set per map cfg , when you just create
>     a "cfg" folder inside "maps" folder , and then put map_name.cfg
>     inside it.
>
>     But , tried to create an ar_baggage.cfg file and put this inside it:
>
>
>     "weaponprogression_ct"
>     {
>
>     "deagle" { "kills" "50" }
>     "knifegg" { "kills" "1" }
>     }
>
>     "weaponprogression_t"
>     {
>
>     "deagle" { "kills" "50" }
>     "knifegg" { "kills" "1" }
>     }
>
>
>     But nothing happened...
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>
>
>
>
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