Menuselect 0 still looks broken. Had to type it into console On Tue, Jun 12, 2012 at 2:30 PM, Kyle Sanderson <[email protected]> wrote:
> While I haven't been home yet to test it out, was there any love for the > menu issues in this update? > > Thanks, > Kyle. > > > On Tue, Jun 12, 2012 at 11:46 AM, Ido Magal <[email protected]> wrote: > >> Dedicated Servers: >> . Added support for overriding values in gamemodes.txt via >> gamemodes_server.txt >> - See csgo/gamemodes_server.txt.example for instructions on how to modify >> it and define your own map groups. >> . Added support for map sidecar files, which allow mappers to distribute >> map-specific gamemodes.txt variables in a separate file. >> - See csgo/maps/de_dust_se.kv as an example. >> . Fixed mp_timelimit not working properly when mp_maxrounds was set to 0. >> >> >> Cheers. >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -- *Jonas* http://about.me/jonasandersson
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