Great to hear you guys are joining the new matchmaking standard but still
showing the "community server" population love.  I'm interested to see if
the skill ranking system will help new players get into the oldest, best,
FPS franchise in the genre.  There's no doubt in my mind that 99% of vets
will be running private servers and/or casual pubs modded to hell, but if
matchmaking is a success, I can only see CS taking it's rightful place as
king again.

Sidenote, the more I play this game the more I love it.  Keep up the good
work but remove those damn molotovs!

On Thu, Jul 26, 2012 at 5:20 AM, <
[email protected]> wrote:

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>    1. Re: [CSGO_linux] updates (Ido Magal)
>    2. Re: [CSGO_linux] updates (Absurd Minds)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Wed, 25 Jul 2012 19:45:12 +0000
> From: Ido Magal <[email protected]>
> To: "[email protected]"
>         <[email protected]>
> Subject: Re: [Csgo_servers] [CSGO_linux] updates
> Message-ID:
>         <
> 35889efa2b853f49839b337cb7200a30014a731...@exchange10.valvesoftware.com>
>
> Content-Type: text/plain; charset="us-ascii"
>
> I've been receiving lots of interest in running Ranked CSGO servers. We
> would like to add 3rd parties to the server pool and are running an test
> with a partner. If the test is successful, then we'll l announce details on
> how you can participate in running ranked servers. The expectation here is
> that only larger hosting providers will want to run ranked servers. For the
> individual server operator a community server will be the most fun and
> provide the most value to the community.
>
> In addition to the regular matchmaking option, we still intend to add a
> community quickplay feature ( similar to TF2's ) that is entirely
> independent of the above, new, "vanilla CS," matchmaking system.
>
>
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Ido Magal
> Sent: Tuesday, July 24, 2012 2:36 PM
> To: [email protected]
> Subject: Re: [Csgo_servers] [CSGO_linux] updates
>
> We think it's important for CS:GO players to have the option to jump into
> the core, unmodded, CS experience quickly. That's the purpose of official
> matchmaking. Currently we share the load with a partner that we're closely
> working with but hope to add more later. The only requirement is that the
> servers run vanilla ( no mods or convar changes ) and not underperform.
>
> There's no intention to sideline or eliminate the community-run servers.
> Those servers provide tons of value that 'plain' CS matchmaking won't.
>
> We hope to add a community quickplay feature similar to TF's but have no
> ETA.
>
> Thanks.
>
>
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Jonas Andersson
> Sent: Tuesday, July 24, 2012 12:03 PM
> To: [email protected]
> Subject: Re: [Csgo_servers] [CSGO_linux] updates
>
> Are you guys speculating again or is this actually stated somewhere?
> On Tue, Jul 24, 2012 at 1:58 PM, ics <[email protected]<mailto:
> [email protected]>> wrote:
> He means ranked = official dedicated, which their close partners will be.
> The rest will be community dedicated, getting only the leftover traffic or
> the people who are smart enough to try that out instead of selecting
> official dedicated. Overall, it looks like there will be less traffic for
> community ones, if the plans go like it looks like it goes.
>
> -ics
>
> 24.7.2012 21:44, Mitch M kirjoitti:
> I am new to running servers...what do you mean screwed by the ranked
> servers?
>
> Travis Brown <[email protected]><mailto:[email protected]> wrote:
> Right now their excuse is they are in a code lock for getting certified
> for the consoles. I trust in valve but they are not really involved. I dont
> trust in HPE which is who is doing it all. I wouldnt be surprised if there
> is no updates or one more maybe till the game ships. The community is
> telling them its not ready but they are ignoring. Once it ships the public
> beta will begin for those who buy the game. It also looks like they will
> have Ranked servers which further screws everyone.
> On Tue, Jul 24, 2012 at 9:50 AM, Collin Howard <[email protected]
> <mailto:[email protected]>> wrote:
> Are there any updates coming out? We have not had any release updates for
> almost a month now. We are very close to official release and theres still
> a lot of issues left to fix.
>
> Will the release be a final release or will you be patching it up as
> people use it, if its not final release I do not think it will succeed. As
> it stands now, people do not like it or at least most of the people I know
> that play 1.6 and CSS do not. Still issues with the buy menu, a lot of
> issues with the dedicated server setup, the gamemodes.hell file. etc.
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]<mailto:
> [email protected]>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> _______________________________________________
>
> Csgo_servers mailing list
>
> [email protected]<mailto:
> [email protected]>
>
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>
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]<mailto:
> [email protected]>
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>
>
> --
> Jonas
>
> http://about.me/jonasandersson
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>
> ------------------------------
>
> Message: 2
> Date: Wed, 25 Jul 2012 15:50:23 -0400
> From: Absurd Minds <[email protected]>
> To: [email protected]
> Subject: Re: [Csgo_servers] [CSGO_linux] updates
> Message-ID:
>         <
> caexncwq0yycfmdge7ofo_0-6r56nkscn-jjzt8+msay1-yh...@mail.gmail.com>
> Content-Type: text/plain; charset="windows-1252"
>
> As a server operator who specializes in purely vanilla servers I'd
> definitely be interested in that feature offered to regular server
> operators as well
> On Jul 25, 2012 3:46 PM, "Ido Magal" <[email protected]> wrote:
>
> >  I?ve been receiving lots of interest in running Ranked CSGO servers. We
> > would like to add 3rd parties to the server pool and are running an test
> > with a partner. If the test is successful, then we?ll l announce details
> on
> > how you can participate in running ranked servers. The expectation here
> is
> > that only larger hosting providers will want to run ranked servers. For
> the
> > individual server operator a community server will be the most fun and
> > provide the most value to the community.****
> >
> > * *
> >
> > In addition to the regular matchmaking option, we still intend to add a
> > community quickplay feature ( similar to TF2?s ) that is entirely
> > independent of the above, new, ?vanilla CS,? matchmaking system.****
> >
> > ** **
> >
> > ** **
> >
> > *From:* [email protected] [mailto:
> > [email protected]] *On Behalf Of *Ido Magal
> > *Sent:* Tuesday, July 24, 2012 2:36 PM
> > *To:* [email protected]
> > *Subject:* Re: [Csgo_servers] [CSGO_linux] updates****
> >
> > ** **
> >
> > We think it?s important for CS:GO players to have the option to jump into
> > the core, unmodded, CS experience quickly. That?s the purpose of official
> > matchmaking. Currently we share the load with a partner that we?re
> closely
> > working with but hope to add more later. The only requirement is that the
> > servers run vanilla ( no mods or convar changes ) and not
> underperform.***
> > *
> >
> > ** **
> >
> > There?s no intention to sideline or eliminate the community-run servers.
> > Those servers provide tons of value that ?plain? CS matchmaking
> won?t.****
> >
> > ** **
> >
> > We hope to add a community quickplay feature similar to TF?s but have no
> > ETA.****
> >
> > ** **
> >
> > Thanks.****
> >
> > ** **
> >
> > ** **
> >
> > *From:* [email protected] [mailto:
> > [email protected]] *On Behalf Of *Jonas
> > Andersson
> > *Sent:* Tuesday, July 24, 2012 12:03 PM
> > *To:* [email protected]
> > *Subject:* Re: [Csgo_servers] [CSGO_linux] updates****
> >
> > ** **
> >
> > Are you guys speculating again or is this actually stated somewhere?****
> >
> > On Tue, Jul 24, 2012 at 1:58 PM, ics <[email protected]> wrote:****
> >
> > He means ranked = official dedicated, which their close partners will be.
> > The rest will be community dedicated, getting only the leftover traffic
> or
> > the people who are smart enough to try that out instead of selecting
> > official dedicated. Overall, it looks like there will be less traffic for
> > community ones, if the plans go like it looks like it goes.
> >
> > -ics
> >
> > 24.7.2012 21:44, Mitch M kirjoitti:****
> >
> >  I am new to running servers...what do you mean screwed by the ranked
> > servers?
> >
> > Travis Brown <[email protected]> <[email protected]> wrote:****
> >
> > Right now their excuse is they are in a code lock for getting certified
> > for the consoles. I trust in valve but they are not really involved. I
> dont
> > trust in HPE which is who is doing it all. I wouldnt be surprised if
> there
> > is no updates or one more maybe till the game ships. The community is
> > telling them its not ready but they are ignoring. Once it ships the
> public
> > beta will begin for those who buy the game. It also looks like they will
> > have Ranked servers which further screws everyone.****
> >
> > On Tue, Jul 24, 2012 at 9:50 AM, Collin Howard <[email protected]>
> > wrote:****
> >
> > Are there any updates coming out? We have not had any release updates for
> > almost a month now. We are very close to official release and theres
> still
> > a lot of issues left to fix. ****
> >
> >  ****
> >
> > Will the release be a final release or will you be patching it up as
> > people use it, if its not final release I do not think it will succeed.
> As
> > it stands now, people do not like it or at least most of the people I
> know
> > that play 1.6 and CSS do not. Still issues with the buy menu, a lot of
> > issues with the dedicated server setup, the gamemodes.hell file. etc.****
> >
> >
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers****
> >
> > ** **
> >
> > ** **
> >
> > _______________________________________________****
> >
> > Csgo_servers mailing list****
> >
> > [email protected]****
> >
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers****
> >
> >  ** **
> >
> >
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers****
> >
> >
> >
> > ****
> >
> > ** **
> >
> > -- ****
> >
> > *Jonas*****
> >
> > ** **
> >
> > http://about.me/jonasandersson****
> >
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >
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> End of Csgo_servers Digest, Vol 4, Issue 35
> *******************************************
>



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