I've noticed that my Competitive servers are not taking account of the 
mp_freezetime CVAR, nor the default at gamemodes.txt, nor the custom at 
gamemodes_server.txt. That CVAR defaults to "5", while in the valve provided 
gamemodes.txt it's "15" for Competitive Mode. 


Bug or is it just me? 


Thx in advance. 

---------------------------------------------- 
3DGames Argentina 
http://www.3dgames.com.ar 
Libertad 41, 5to Piso - Capital Federal 
Tel: 4-332-4709 

----- Original Message -----


From: "Jeff Morello" <[email protected]> 
To: "csgo servers" <[email protected]> 
Sent: Thursday, August 16, 2012 3:35:54 PM 
Subject: [Csgo_servers] Matchmaking players 

How does my server need to be configured to get matchmaking players assigned to 
it? I know I have allowed all the ports my servers are listening on through my 
firewall. 
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