I've noticed that my Competitive servers are not taking account of the mp_freezetime CVAR, nor the default at gamemodes.txt, nor the custom at gamemodes_server.txt. That CVAR defaults to "5", while in the valve provided gamemodes.txt it's "15" for Competitive Mode.
Bug or is it just me? Thx in advance. ---------------------------------------------- 3DGames Argentina http://www.3dgames.com.ar Libertad 41, 5to Piso - Capital Federal Tel: 4-332-4709 ----- Original Message ----- From: "Jeff Morello" <[email protected]> To: "csgo servers" <[email protected]> Sent: Thursday, August 16, 2012 3:35:54 PM Subject: [Csgo_servers] Matchmaking players How does my server need to be configured to get matchmaking players assigned to it? I know I have allowed all the ports my servers are listening on through my firewall. _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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