I have installed a custom map in my server If i install it mannualy in the clients it works flawlessly. But if the client doesn't have the map, download doesn't work, and the client sees a blank briefing screen and when they hit the continue button, game returns to homescreen.
This is console output when i try to connect without having the map: ] connect 190.111.244.30:27037 Warning: Self recursive import detected in 'sharedlib.swf' Import error: GFxResource 'btn-arrow-insert' is not exported from movie 'sharedlib.swf' Connecting to public(190.111.244.30:27037) ... 65.702: Sending UDP connect to public IP 190.111.244.30:27037 Server using 'public' lobbies, requiring pw no, lobby id 0 RememberIPAddressForLobby: lobby 0 from address 190.111.244.30:27037 Server approved grace request... Retrying connection to 190.111.244.30:27037, server requires lobby reservation but is unreserved. Received game details information from 190.111.244.30:27037... GameTypes: could not find matching map "de_nuke_ve". [MM] Sending reservation request to 190.111.244.30:27037 Connecting to public(190.111.244.30:27037) ... 67.950: Sending UDP connect to public IP 190.111.244.30:27037 Server using 'public' lobbies, requiring pw no, lobby id 1860000539c02fb RememberIPAddressForLobby: lobby 1860000539c02fb from address 190.111.244.30:27037 Connected to 190.111.244.30:27037 Counter-Strike: Global Offensive Map: de_nuke_ve Players: 1 (0 bots) / 10 humans Build: 5030 Server Number: 5 SignalXWriteOpportunity(3) Error: GFxLoader failed to open 'resource/flash/Loading-de_nuke_ve.gfx' GFxLoader failed to open "resource/flash/Loading-de_nuke_ve.swf" Error loading URL "Loading-de_nuke_ve.swf" Host_Error: Server sent bogus string index 1024 for table modelprecache Unknown command "joingame" Thanks Germán _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
