Hey Nick, Thanks for the feedback. Comments inline.
So it might suggest the /dev/null path is not valid on your OS? > /dev/null is valid! > So not sure if this is a big deal or not and just a red-herring, as it > seems to be setting null values for these commands? > I thought it may be a red-herring too, but didn't really discuss it in my first email as I am also not a sys-admin guru so thought it may be some kind of trick/hack Valve use for some reason in the script. The pushd and popd commands run just fine outside of the script. They aren't found inside the script because the first line of srcds_run is "#!/bin/sh", which as of Debian 6 points to /bin/dash [1], not /bin/bash. As far as I know bash is one of the only Linux shells to implement pushd and popd. - e.g. it isn't found in dash or ksh. If Valve use bash specific commands they should probably be more precise when specifying which shell interprets the script. They may have their reasons of course. Anyway I changed to "#!/bin/bash" and other than getting rid of those two error messages it didn't help. > **** > > ** ** > > Regarding the issue, could the delay with connecting to the Steam servers > be related to any of the following (i.e. server is not establishing > connection in a timely fashion)?**** > > **- **Lack of sv_region not being set in server.cfg**** > > **- **Try setting sv_lan 0 in server.cfg**** > > **- **Set –ip x.x.x.x on the startup command for the servers > network interface IP**** > > **- **Set +net_public_adr for the outside NAT IP clients connect > to**** > > **- **Verify all server files? > Thanks for these suggestions, it made me realise that I forgot to set sv_region in my server.cfg for CS:GO. I also hadn't heard of +net_public_adr until now. Sadly none of these worked out :(. I'll have another crack at this soon, I have hope that a fresh OS install + CS:GO install will do the trick since no one else has reported the same problem! Chris [1] http://wiki.debian.org/Shell
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