Well, I had a spare 5 mins so I tried some custom maps and recreating the problem by using sv_downloadurl fast download.
Short version: I think its an issue with de_nuke_ve (as downloaded from the CS blog link). Longer version: I downloaded another custom map, and put a .bz2 file on my fast download server, setup sv_downloadurl, and it worked just fine. Client downloaded and in I went. I captured the console output of my server and client when testing and I can see the problem with de_nuke_ve is that it goes looking for some other component files which fail before it tries to download the map file. Crucially, this on my client: Downloading http://www.fussake.com/steamcontent/sprites/white.vmt.bz2. Error downloading http://www.fussake.com/steamcontent/sprites/white.vmt.bz2 Downloading http://www.fussake.com/steamcontent/sprites/white.vmt. Error downloading http://www.fussake.com/steamcontent/sprites/white.vmt These of course dont exist, nor were extracted from the blogs zip download. So I guess its the way the map is compiled confusing the download system? (Yeah, Im no mapper!) Long debug dump version: 1/ Loading the server with custom mapgroup, which includes cs_office, de_nuke_ve and de_rats_ol_shack_b3 Ø http://pastebin.com/Ft2g3Qk8 2/ I then changelevel from my client and this is observed from the server console (no problems) Ø http://pastebin.com/Jv9TaD7t 3/ This is what is observed, most crucially, from the client end when issuing the rcon changelevel de_nuke_ve command and downloading Ø http://pastebin.com/CK2A50hL 4/ I then do the same for de_rats_ol_shack_b3 which downloads and starts fine Ø http://pastebin.com/L7sWXB7g My maps are hosted here on www.fussake.com/steamcontent and set as such as my sv_downloadurl Regards, Nick From: [email protected] [mailto:[email protected]] On Behalf Of Stephen Bevan Sent: 22 August 2012 19:47 To: [email protected] Subject: Re: [Csgo_servers] de_nuke_ve doesn't download from downloadurl I'm having the same problem. Perhaps someone who has successfully accomplished this, post the required gamemodes_server requirements. I can play it fine if I have the map already downloaded, but if I don't, I get what the OP gets.
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