Well, I had a spare 5 mins so I tried some custom maps and recreating the
problem by using sv_downloadurl fast download.

 

Short version: I think it’s an issue with de_nuke_ve (as downloaded from the
CS blog link).

 

Longer version: I downloaded another custom map, and put a .bz2 file on my
fast download server, setup sv_downloadurl, and it worked just fine. Client
downloaded and in I went.

I captured the console output of my server and client when testing and I can
see the problem with de_nuke_ve is that it goes looking for some other
component files which fail before it tries to download the map file.
Crucially, this on my client:

Downloading http://www.fussake.com/steamcontent/sprites/white.vmt.bz2.

Error downloading http://www.fussake.com/steamcontent/sprites/white.vmt.bz2 

Downloading http://www.fussake.com/steamcontent/sprites/white.vmt.

Error downloading http://www.fussake.com/steamcontent/sprites/white.vmt

These of course don’t exist, nor were extracted from the blog’s zip
download. So I guess it’s the way the map is compiled confusing the download
system? (Yeah, Im no mapper!)

 

Long debug dump version:

1/ Loading the server with custom mapgroup, which includes cs_office,
de_nuke_ve and de_rats_ol_shack_b3

Ø  http://pastebin.com/Ft2g3Qk8

2/ I then changelevel from my client and this is observed from the server
console (no problems)

Ø  http://pastebin.com/Jv9TaD7t

3/ This is what is observed, most crucially, from the client end when
issuing the rcon changelevel de_nuke_ve command and downloading

Ø  http://pastebin.com/CK2A50hL

4/ I then do the same for de_rats_ol_shack_b3 which downloads and starts
fine

Ø  http://pastebin.com/L7sWXB7g

My maps are hosted here on www.fussake.com/steamcontent and set as such as
my sv_downloadurl

 

Regards,

Nick

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Stephen
Bevan
Sent: 22 August 2012 19:47
To: [email protected]
Subject: Re: [Csgo_servers] de_nuke_ve doesn't download from downloadurl

 

I'm having the same problem.  Perhaps someone who has successfully
accomplished this, post the required gamemodes_server requirements.

 

I can play it fine if I have the map already downloaded, but if I don't, I
get what the OP gets.

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