I was questioning myself how many times my server actually crashes. By enabling screen log today I noticed public crashed 3 times in 12 hours. All three times on cs_office. Interesting thing is cs_office was played six times in these 12 hours and that it crashed the second time office was played after server started again. I was looking for clues in logs. The only thing I found was that crashes occured after round end event. No action prior to the crash was similar between crashes (like rescuing hostages,...). Server had 22-26 players on when crashing, but when it didn't crash 22+ players were on too. I took cs_office now out of my cycle. I was thinking about enabling -debug for 1 crash tomorrow.
It went like this: Mapchange time / crash or not 13:45 NO CRASH 16:22 -> 16:26 CRASH 17:22 NO CRASH 20:05 -> 20:15 CRASH 21:03 NO CRASH 23:28 -> 23:39 CRASH Anyone noticed anything similar on their server?
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