I was questioning myself how many times my server actually crashes. By
enabling screen log today I noticed public crashed 3 times in 12 hours. All
three times on cs_office. Interesting thing is cs_office was played six
times in these 12 hours and that it crashed the second time office was
played after server started again. I was looking for clues in logs. The
only thing I found was that crashes occured after round end event.  No
action prior to the crash was similar between crashes (like rescuing
hostages,...). Server had 22-26 players on when crashing, but when it
didn't crash 22+ players were on too. I took cs_office now out of my cycle.
I was thinking about enabling -debug for 1 crash tomorrow.

It went like this:
Mapchange time / crash or not
13:45 NO CRASH
16:22 -> 16:26 CRASH
17:22 NO CRASH
20:05 -> 20:15 CRASH
21:03 NO CRASH
23:28 -> 23:39 CRASH

Anyone noticed anything similar on their server?
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