Wait... nevermind I did find it being set in a config. Anyway, I would like to use the consistency feature. Did this patch break it?
On Thu, Aug 30, 2012 at 8:36 PM, Jeff Morello <[email protected]> wrote: > It looks like it is set to 1 when i do rcon sv_consistency, however I > searched the file contents of every file in my server install directory and > none of them contain that cvar. It's not set on the command line either, > and this never happened before today's patch... weird. > > > On Thu, Aug 30, 2012 at 8:31 PM, ics <[email protected]> wrote: > >> Is your sv_consistency set to 1? Defaut is 0. >> >> -ics >> >> 31.8.2012 6:29, Jeff Morello kirjoitti: >> >> After updating, everyone who tries to join my server gets these error >> messages and gets kicked back to the main menu: >> >> Model models/weapons/w_c4_planted.mdl exceeds mins (-9.0 -4.0 -0.5 vs. >> -7.0 -13.0 -3.0) >> Model models/player/tm_leet_variantA.mdl has a bad texture >> models/player/tm_leet/tm_leet_upperbody_varianta >> Server is enforcing consistency for this file: >> models/player/tm_leet_variantA.mdl >> >> >> Host_Error: Server is enforcing file consistency for >> models/player/tm_leet_variantA.mdl >> >> I've updated with app_update 740 validate, and verified the game cache of >> my client, but it still happens. Different maps give me different files >> that are inconsistent. Is anyone else experiencing this? >> >> >> >> >> >> _______________________________________________ >> Csgo_servers mailing >> [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >
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