Try adding these two lines to your server.cfg then restart your server.

 

sv_hibernate_when_empty 0

sv_allow_lobby_connect_only 0

 

This might help with your problems.

 

207.210.253.104:27015 ArtOfWarCentral.com - GG|Turbo|Rand|Elim|FF|FastDownloads

 

From: [email protected] 
[mailto:[email protected]] On Behalf Of Server.it - 
Zelatech srl
Sent: Thursday, September 06, 2012 4:27 PM
To: [email protected]
Subject: Re: [Csgo_servers] Failed to join session. Please try again

 

I’m not sure this is related to valve servers issues, as this happen randomly 
on mapchange or after hybernation. Restarting the server fix the issue in most 
of the case without editing the config.

 

A.

 

From: ics <mailto:[email protected]>  

Sent: Thursday, September 06, 2012 10:21 PM

To: [email protected] 

Subject: Re: [Csgo_servers] Failed to join session. Please try again

 

When Valve has network/hardware issues, it causes games like L4D, L4D2 and now 
CSGO matchmaking fail to work. People cannot join ongoing games and so on. This 
site http://store.steampowered.com/stats/ tells usually if they are having 
issues. There was an issue about 3 hours ago or so and looks like there's been 
slight issues afterwards too.

-ics

6.9.2012 22:29, haeufi kirjoitti:

Same here!


Am 06.09.2012 20:40, schrieb Andreas Grimm:

Hello,

 

My gameservers are running fine, but suddenly it happens that no more players 
are able to join.

They get the error message "Failed to join session. Please try again".

 

The client console output is:

Connecting to public(x.x.x.x:27020) ...

35322.346:  Sending UDP connect to public IP x.x.x.x:27020

Server using 'public' lobbies, requiring pw no, lobby id 186000056764172

RememberIPAddressForLobby: lobby 186000056764172 from address x.x.x.x:27020

Unknown command "joingame"

GameTypes: could not find matching game type "".

GameTypes: could not find matching game type "".

GamesTypes: unable to get game type and mode. Could not find type/mode matching 
type:/mode:.

CSysSessionClient: Cannot join lobby, response 2!

 

Mapgroup is set to "mg_bomb" and it's running map de_aztec.

 

Some server cvars:

game_mode:

"game_mode" = "1" ( def. "0" ) game client replicated - The current game mode 
(based on game type). See GameModes.txt.

 

game_type:

"game_type" = "0" game client replicated - The current game type. See 
GameModes.txt.

 

This happens a lot of times per day and only a full server restart fixes that 
problem.

What's going on here?

 

- Andreas






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