Hi Stephen,

 

How do you determine that a cvar is a locked cvar? I looked at the m_mFlags
member of the cvar class and didn't see any real patterns, although they
seemed to have 0x2006 a lot for those I can't seem to get to. They ARE in
the list of cvars, however.

Is there something else that would tell me that and/or is there a way to
temporarily unlock them via a plugin?

 

Thanks.

...O&S

 

 

From: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Stephen
Bevan
Sent: Thursday, August 30, 2012 12:11 PM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] CS:GO bot cvars not working

 

Chuck,

 

It's TnTSCS :)  hiya.

 

mp_humanteam is a locked CVar and if it doesn't work by setting it in the
gamemodes_server.txt you'll have to use SourceMod to set the CVar from your
sourcemod.cfg "sm_cvar mp_humanteam CT" for example.

 

the bot_prefix is also a locked CVar, I was successful in setting it to
sm_cvar bot_prefix "[dh] <difficulty>" and it worked as expected.

 

I'm about to implement our poor man's man vs machine (I like that name) on a
GO server, just haven't had the time yet.

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