Hi Stephen,
How do you determine that a cvar is a locked cvar? I looked at the m_mFlags member of the cvar class and didn't see any real patterns, although they seemed to have 0x2006 a lot for those I can't seem to get to. They ARE in the list of cvars, however. Is there something else that would tell me that and/or is there a way to temporarily unlock them via a plugin? Thanks. ...O&S From: csgo_servers-boun...@list.valvesoftware.com [mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Stephen Bevan Sent: Thursday, August 30, 2012 12:11 PM To: csgo_servers@list.valvesoftware.com Subject: Re: [Csgo_servers] CS:GO bot cvars not working Chuck, It's TnTSCS :) hiya. mp_humanteam is a locked CVar and if it doesn't work by setting it in the gamemodes_server.txt you'll have to use SourceMod to set the CVar from your sourcemod.cfg "sm_cvar mp_humanteam CT" for example. the bot_prefix is also a locked CVar, I was successful in setting it to sm_cvar bot_prefix "[dh] <difficulty>" and it worked as expected. I'm about to implement our poor man's man vs machine (I like that name) on a GO server, just haven't had the time yet.
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