How to change maxplayers? Setting any maxplayers value in gamemodes_server.txt have no effect...
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ From: [email protected] To: [email protected] Date: 1:42:27, 09.07.2012 Subject: Csgo_servers Digest, Vol 6, Issue 56 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ >>Send Csgo_servers mailing list submissions to >> [email protected] >> >> To subscribe or unsubscribe via the World Wide Web, visit >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> or, via email, send a message with subject or body 'help' to >> [email protected] >> >> You can reach the person managing the list at >> [email protected] >> >> When replying, please edit your Subject line so it is more specific >> than "Re: Contents of Csgo_servers digest..." >> >> >> Today's Topics: >> >> 1. Re: Failed to join session. Please try again (ics) >> >> >> ---------------------------------------------------------------------- >> >> Message: 1 >> Date: Fri, 07 Sep 2012 00:42:07 +0300 >> From: ics <[email protected]> >> To: [email protected] >> Subject: Re: [Csgo_servers] Failed to join session. Please try again >> Message-ID: <[email protected]> >> Content-Type: text/plain; charset="iso-8859-1"; Format="flowed" >> >> So it seems, i tested it and it doesn't seem to work anymore. Looks like >> only way to connect now is if matchmaking accepts it. >> >> -ics >> >> 7.9.2012 0:38, Nicholas Hastings kirjoitti: >> > It's not "locked". They removed it many updates ago. >> > >> > On 9/6/2012 5:35 PM, ics wrote: >> >> It's still locked. Put it on gamemode_competitive.cfg or >> >> gamemode_casual.cfg depending which mode you run. >> >> >> >> -ics >> >> >> >> 7.9.2012 0:34, Mohammed Khalik kirjoitti: >> >>> I use *sm_cvar* to make changes to locked cvars, however that >> >>> command is not recognized. >> >>> >> >>> >> >>> ------------------------------------------------------------------------ >> >>> From: [email protected] >> >>> To: [email protected] >> >>> Date: Thu, 6 Sep 2012 17:23:35 -0400 >> >>> Subject: Re: [Csgo_servers] Failed to join session. Please try again >> >>> >> >>> It's a locked cvar, trust me it works. >> >>> >> >>> *From:*[email protected] >> >>> [mailto:[email protected]] *On Behalf Of >> >>> *Mohammed Khalik >> >>> *Sent:* Thursday, September 06, 2012 4:57 PM >> >>> *To:* [email protected] >> >>> *Subject:* Re: [Csgo_servers] Failed to join session. Please try again >> >>> >> >>> That command is not a recognised command for CSGO >> >>> >> >>> >> >>> sv_allow_lobby_connect_only >> >>> >> >>> ------------------------------------------------------------------------ >> >>> >> >>> From: [email protected] >> >>> To: [email protected] >> >>> Date: Thu, 6 Sep 2012 16:44:20 -0400 >> >>> Subject: Re: [Csgo_servers] Failed to join session. Please try again >> >>> >> >>> Try adding these two lines to your server.cfg then restart your server. >> >>> >> >>> sv_hibernate_when_empty 0 >> >>> >> >>> sv_allow_lobby_connect_only 0 >> >>> >> >>> This might help with your problems. >> >>> >> >>> 207.210.253.104:27015 ArtOfWarCentral.com - >> >>> GG|Turbo|Rand|Elim|FF|FastDownloads >> >>> >> >>> *From:*[email protected] >> >>> [mailto:[email protected]] *On Behalf Of >> >>> *Server.it - Zelatech srl >> >>> *Sent:* Thursday, September 06, 2012 4:27 PM >> >>> *To:* [email protected] >> >>> *Subject:* Re: [Csgo_servers] Failed to join session. Please try again >> >>> >> >>> I'm not sure this is related to valve servers issues, as this happen >> >>> randomly on mapchange or after hybernation. Restarting the server >> >>> fix the issue in most of the case without editing the config. >> >>> >> >>> A. >> >>> >> >>> *From:*ics <mailto:[email protected]> >> >>> >> >>> *Sent:*Thursday, September 06, 2012 10:21 PM >> >>> >> >>> *To:*[email protected] >> >>> <mailto:[email protected]> >> >>> >> >>> *Subject:*Re: [Csgo_servers] Failed to join session. Please try again >> >>> >> >>> When Valve has network/hardware issues, it causes games like L4D, >> >>> L4D2 and now CSGO matchmaking fail to work. People cannot join >> >>> ongoing games and so on. This site >> >>> http://store.steampowered.com/stats/ tells usually if they are >> >>> having issues. There was an issue about 3 hours ago or so and looks >> >>> like there's been slight issues afterwards too. >> >>> >> >>> -ics >> >>> >> >>> 6.9.2012 22:29, haeufi kirjoitti: >> >>> >> >>> Same here! >> >>> >> >>> >> >>> Am 06.09.2012 20:40, schrieb Andreas Grimm: >> >>> >> >>> Hello, >> >>> >> >>> My gameservers are running fine, but suddenly it happens >> >>> that no more players are able to join. >> >>> >> >>> They get the error message "Failed to join session. Please >> >>> try again". >> >>> >> >>> The client console output is: >> >>> >> >>> Connecting to public(x.x.x.x:27020) ... >> >>> >> >>> 35322.346: Sending UDP connect to public IP x.x.x.x:27020 >> >>> >> >>> Server using 'public' lobbies, requiring pw no, lobby id >> >>> 186000056764172 >> >>> >> >>> RememberIPAddressForLobby: lobby 186000056764172 from >> >>> address x.x.x.x:27020 >> >>> >> >>> Unknown command "joingame" >> >>> >> >>> GameTypes: could not find matching game type "". >> >>> >> >>> GameTypes: could not find matching game type "". >> >>> >> >>> GamesTypes: unable to get game type and mode. Could not find >> >>> type/mode matching type:/mode:. >> >>> >> >>> CSysSessionClient: Cannot join lobby, response 2! >> >>> >> >>> Mapgroup is set to "mg_bomb" and it's running map de_aztec. >> >>> >> >>> Some server cvars: >> >>> >> >>> game_mode: >> >>> >> >>> "game_mode" = "1" ( def. "0" ) game client replicated - The >> >>> current game mode (based on game type). See GameModes.txt. >> >>> >> >>> game_type: >> >>> >> >>> "game_type" = "0" game client replicated - The current game >> >>> type. See GameModes.txt. >> >>> >> >>> This happens a lot of times per day and only a full server >> >>> restart fixes that problem. >> >>> >> >>> What's going on here? >> >>> >> >>> - Andreas >> >>> >> >>> >> >>> >> >>> >> >>> >> >>> >> >> >> >> >> >> >> >> _______________________________________________ >> >> Csgo_servers mailing list >> >> [email protected] >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >> > -- >> > Nicholas Hastings >> > AlliedMods.net <http://www.alliedmods.net> >> > >> > >> > _______________________________________________ >> > Csgo_servers mailing list >> > [email protected] >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> -------------- next part -------------- >> An HTML attachment was scrubbed... >> URL: >> <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120907/8641c1b5/attachment.html> >> >> ------------------------------ >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> End of Csgo_servers Digest, Vol 6, Issue 56 >> ******************************************* >> >> _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
