Have tried it.
With watchdog my server crashes. When I deactive the watchdog with
-nowatchdog the check works.
I think it's better, when Valve incrases the timer for checking if the
server is alive. Maybe a custom cvar to change the default value will
give us more controll.

2012/9/15 Andre Müller <[email protected]>:
> The message "Alarm clock" is caused by the watchdog.
> It was intruduced since L4D. You can deaktivate this watchdog with
> '-nowatchdog' in your startparameters.
> Then try it again to execute 'sv_pure_checkvpk'.
>
> 2012/9/15 Koen Faro <[email protected]>:
>> Sorry to reply to myself, thought I’d use the new checkvpk command, but this
>> seems to result in a crash:
>>
>>
>>
>> Log:
>>
>> sv_pure_checkvpk
>>
>> Recomputing all VPK file hashes.
>>
>> Alarm clock
>>
>> Add "-debug" to the ./srcds_run command line to generate a debug.log to help
>> with solving this problem
>>
>> Sat Sep 15 00:49:13 CEST 2012: Server restart in 10 seconds
>>
>>
>>
>> “Alarm clock” doesn’t seem to make much sense to me, command working for
>> anyone else?
>>
>>
>>
>> Koen
>>
>>
>>
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Koen Faro
>> Sent: Saturday, September 15, 2012 12:44 AM
>>
>>
>> To: [email protected]
>> Subject: Re: [Csgo_servers] Patch 1.19 sv_pure 1 broken?
>>
>>
>>
>> Hi Lars,
>>
>>
>>
>> On the clientside it will sometimes mark 1 file as invalid and redownload
>> it, on the server validating doesn’t seem to yield anything except the
>> configs and so on are restored to its defaults. In any case after 30 minutes
>> still don’t seem to make any progress.
>>
>>
>>
>> Funny thing thing is that “pak01” does not exist on the server nor the
>> client either – except for the _000, _001 files and so on.
>>
>>
>>
>> Did not have this problem before this patch at all. Any other tips are
>> appreciated..
>>
>>
>>
>> Kind regards,
>>
>>
>>
>> Koen
>>
>>
>>
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Lars
>> Rusteberg
>> Sent: Saturday, September 15, 2012 12:37 AM
>> To: [email protected]
>> Subject: Re: [Csgo_servers] Patch 1.19 sv_pure 1 broken?
>>
>>
>>
>> I already had this problems since the release from the game. But for me it
>> worked every time when I validated the files. It downloaded 4 mb and
>> everything works.
>>
>>
>>
>> Is it downloading anything?
>>
>>
>>
>> Regard Lars
>>
>>
>> Am 15.09.2012 um 00:27 schrieb "Koen Faro" :
>>
>> Seems to happen to at least 3 of us of which 2 already validated their
>> files, server has been validated and this is still going on.
>>
>>
>>
>> Would like to know if there are people with similar problem or everything is
>> working OK for you.
>>
>>
>>
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Ejziponken
>> -
>> Sent: Saturday, September 15, 2012 12:26 AM
>> To: [email protected]
>> Subject: Re: [Csgo_servers] Patch 1.19 sv_pure 1 broken?
>>
>>
>>
>> Maybe the player simply dont have a matching  pak01?
>>
>> ________________________________
>>
>> From: [email protected]
>> To: [email protected]
>> Date: Fri, 14 Sep 2012 22:23:43 +0000
>> Subject: [Csgo_servers] Patch 1.19 sv_pure 1 broken?
>>
>> It seems that the new patch has some problems with sv_pure set to 1. Anyone
>> else experiencing this?
>>
>>
>>
>> Log:
>>
>> L 09/14/2012 - 23:48:52: "ufear<2>" triggered "clantag" (value "goserv")
>>
>> [STEAM_1:0:1625556] Pure server: file: GAME\csgo\pak01 ( 1 -1 00000000
>> 429c04 ) could not open file to hash ( benign for now ) :
>> 7dc0dbfccfca83b4e21015507bb0fb44 :
>>
>> [STEAM_1:0:1625556] Pure server: file: GAME\csgo\pak01 ( 1 -1 00000000
>> 429c04 ) unrecognized vpk file : 7dc0dbfccfca83b4e21015507bb0fb44 :
>>
>> L 09/14/2012 - 23:48:52: "ufear<2>" disconnected (reason "Pure server: file
>> [GAME]\csgo\pak01 does not match the server's file.")
>>
>> Game will not start until both teams have players.
>>
>> Dropped ufear from server (Pure server: file [GAME]\csgo\pak01 does not
>> match the server's file.)
>>
>>
>>
>> With sv_pure set to 0 it works fine, any ideas how to fix it or is it just a
>> newly introduced bug? If so that will probably ruin competitive play over
>> the weekend….
>>
>>
>>
>>
>> _______________________________________________ Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
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