Honestly, Valve contributed/shipped a Zombie model (or coordinated with
HPE) which was/is awesome. However, as far as displaying data, having
workable menu's, or any of the other requests, I wouldn't hold your breath.
The 'easier' things to do (easy to access props) are being added natively
to the game. The administrative burden and stability are the game is what
has me pretty antsy about continuing to work on it. There's a hacked
together VIPMod from August (should totally be rewritten haha), but we're
missing a model, maps are on their way (apparently).

We definitely have interest in this,
Kyle.

On Fri, Oct 5, 2012 at 8:24 AM, The H4x0r <[email protected]> wrote:

> This and support for custom materials in maps definently needs to be fixed
> asap.
>
> ------------------------------
> From: [email protected]
> To: [email protected]
> Date: Fri, 5 Oct 2012 15:12:30 +0000
> Subject: [Csgo_servers] server addons/plugins/mods
>
>
>  I've posted a thread on the steam forums with issues regarding addon
> development that hasn't gotten the attention I hoped. Someone pointed out
> that I would probably get more support on the csgo mailing list, so here I
> am. If you have any interest in custom mods for CSGO, please bump this
> thread or forward it to the right people if you have contacts at Valve/HPE.
> There are many people, including me, sitting on nearly completed mods just
> waiting to be released as soon as these issues are dealt with. On behalf of
> the CSGO developers on alliedmods and other modding forums, thank you.
> http://forums.steampowered.com/forums/showthread.php?t=2948107
>
> _______________________________________________ Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
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