> So Anyone who has either SM or Mani Admin mods (which is pretty much
> EVERYONE) knows that the menus never worked properly when you were dead or
> in Spectator - that you had to hold TAB in order to access vote or Admin
> menus properly.   NOW, with this last update, not even holding TAB works!
> Not very practical if you have to stay Alive to moderate a server!
>
> Getting very frustrated with these patches that are supposed to "fix"
> things.  Four patches in 2 weeks, with minimal notice to boot!   What's
> happening here?

Thanks, Valve.  It was hard enough to get a game going on any of our
servers with the dwindling number of people playing CSGO.

But now that the TAB workaround for entering menu selections while dead or
in spec no longer works, well, that pretty much kills our servers.  People
can't vote unless they're alive.

Oh and once again, this is a change made in the update you didn't even
document.

We do not use built-in votes (never have on ANY of the valve shooter games
that have offered them, ie, TF2, L4D*, etc.) because there are not near
enough safeguards to prevent the many kinds of abuse possible by joe
public.  Like, "heh this is a nice server let's votekick everybody off and
we'll have our super-leet match here" - and they proceed to votekick
everybody else that comes along too.  Or immunity from those votes, if you
are somebody the server operators do not want to be able to be kicked by a
vote kick.

You cannot have that kind of control over your server, particularly
without tools or intelligent commands and @#$@#$@!! MENUS that greatly
ease needing to take quick action WITHOUT USING ADMIN MODS LIKE SOURCEMOD.

But, you broke the menu system even worse than it was already broken.  Now
our workaround to deal with the already-broken behavior is gone too.

Valve if you want CSGO to survive you need to prioritize better.

Cmon, how important is it really to give "competitive" players a
matchmaking lobby that places them some random competitive mode server out
there?  The entire notion is fraught with irony.  I seriously doubt I am
the only person in this scene who believes that people who want to run
competitive matches need to GET THEIR OWN SERVER and quit trying to take
over somebody else's.  But there is Valve, delivering once again to the
"gimme gimme" crowd while major game playability or management defects go
unresolved.  For example, the complete inability to make remote rcon
connections to the gameserver even from inside the local network to run
tools like HLSW, or from a connected game client.

Anyway, back to the menu problem:

Valve claims that voting up bugs that we want fixed is how to get their
attention on it -- so here's the bug for the menus, folks.  I say it's
time to "get out the vote":

http://64bitvps.com/csgo/ticket/bug-custom-hudgui-popups-do-not-work-correctly-when-deadobserving-cant-be-closed-with-0/

FIX THIS BUG OR YOU ARE GOING TO LOSE A LOT OF COMMUNITY SERVER SUPPORT

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