I'm not sure if you have tested menus on CS:GO yourself Asher but that
issue is a lot worse than you make it out to be and is only one of the
menu issues I mentioned. The menus are very bugged and are nearly
unusable, you are lucky if they accept your input 1 out of 3 attempts
to select an option from a simple vote, sometimes it can take up to 6
attempts. The other attempts the menu either disappears for a few
seconds, many of which also trigger a radio command from one of the
radio menus. This is all while alive, since that is the only time you
can actually select anything after the recent update. This makes the
simplest of menu uses extremely cumbersome and confusing to users. You
can forget about a more complicated menu which changes based on input.

On Thu, Oct 18, 2012 at 1:06 PM, Asher Baker <[email protected]> wrote:
> He was replying to "Intoxicated bawNg"'s list of other issues, which
> are caused by trying to use the menu in the tiny amount of time
> between it being reopened (OB radio menu's automatically dismiss after
> a few seconds, server plugins workaround this by reopening the menu
> repeatedly until manually closed) on OrangeBox games, and are
> unrelated to the issue at hand.
>
> ~~~~~
> "Their heads are green, and their hands are blue,
>       And they went to sea in a Sieve." - Edward Lear
>
>
> On Thu, Oct 18, 2012 at 2:35 AM, pater.invictus
> <[email protected]> wrote:
>> Am I the only one who has no clue what Andre is saying?
>> Please read from the first email to know what this thread is about and not
>> just the title. Makes you look really stupid.
>>
>>
>> On Wed, Oct 17, 2012 at 1:21 PM, Andre Müller <[email protected]> wrote:
>>>
>>> You mean the 4 second bug in the menus of all OB-Games?
>>> This is well kown and it was easy to fix it.
>>>
>>> The problem with CS:GO is client side. How can a plugin devoloper fix
>>> this things with a serverplugin?
>>> We are talking about two different things. Please differ between
>>> server and client.
>>>
>>
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