Yes, I have some custom maps in the gamemodes_server.txt and mapcycle.txt.
I use SourceMod's nextmap and rtv plugin's to switch around maps. The
server hang ups and 'failed to join session' can occur on all maps - even
official ones.

On Sat, Oct 20, 2012 at 8:59 AM, Mike Didiano <[email protected]> wrote:

> Are you sure you have all of your maps in the gamemodes.txt or
> gamemodes_server.txt?  Are you running any custom maps? ****
>
> ** **
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Eric
> Winkelmann
> *Sent:* Thursday, October 18, 2012 9:11 AM
> *To:* [email protected]
> *Subject:* Re: [Csgo_servers] Cannot join lobby, response 2!****
>
> ** **
>
> I get this issue as well. It is very, very frustrating. I've had to send
> out a sm_say quite a few times saying 'Need to reboot server, please rejoin
> in ~60 seconds.' Someone on my friends list usually lets me know if the
> issue fairly quickly, but I don't like having to tell everyone to leave and
> hope they come back...makes my server look...crappy?****
>
> On Thu, Oct 18, 2012 at 1:36 AM, Joshua Travis <[email protected]>
> wrote:****
>
> Some quick background:****
>
> Players can join my servers just fine.  There are no issues with the game
> mode files.  I get 30 players in there without a problem, then all of the
> sudden, a few will leave, and it will randomly start giving all those
> connecting these errors:****
>
> ** **
>
> Unknown command "joingame"****
>
> GameTypes: could not find matching game type "".
> CSysSessionClient: Cannot join lobby, response 2!****
>
> ** **
>
> Now the really interesting part is that there are 2 ways to get around
> this so far.  Reboot the entire server, which sucks, or wait for every
> player currently playing to leave, also sucks.****
>
> ** **
>
> Once the last player disconnects from the server, and its 0/30, anyone can
> join again.  It is truly a mystery as to why, how it occurs, or for the
> life of me how to stop it.  Does anyone have any sort of info on how to
> solve it or who can at least comment on other similar issues so we may be
> able to get it addressed.****
>
> ** **
>
> -Josh****
>
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers****
>
>
>
>
> --
> Eric Winkelmann****
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
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>



-- 
Eric Winkelmann
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