Yes, I have some custom maps in the gamemodes_server.txt and mapcycle.txt. I use SourceMod's nextmap and rtv plugin's to switch around maps. The server hang ups and 'failed to join session' can occur on all maps - even official ones.
On Sat, Oct 20, 2012 at 8:59 AM, Mike Didiano <[email protected]> wrote: > Are you sure you have all of your maps in the gamemodes.txt or > gamemodes_server.txt? Are you running any custom maps? **** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Eric > Winkelmann > *Sent:* Thursday, October 18, 2012 9:11 AM > *To:* [email protected] > *Subject:* Re: [Csgo_servers] Cannot join lobby, response 2!**** > > ** ** > > I get this issue as well. It is very, very frustrating. I've had to send > out a sm_say quite a few times saying 'Need to reboot server, please rejoin > in ~60 seconds.' Someone on my friends list usually lets me know if the > issue fairly quickly, but I don't like having to tell everyone to leave and > hope they come back...makes my server look...crappy?**** > > On Thu, Oct 18, 2012 at 1:36 AM, Joshua Travis <[email protected]> > wrote:**** > > Some quick background:**** > > Players can join my servers just fine. There are no issues with the game > mode files. I get 30 players in there without a problem, then all of the > sudden, a few will leave, and it will randomly start giving all those > connecting these errors:**** > > ** ** > > Unknown command "joingame"**** > > GameTypes: could not find matching game type "". > CSysSessionClient: Cannot join lobby, response 2!**** > > ** ** > > Now the really interesting part is that there are 2 ways to get around > this so far. Reboot the entire server, which sucks, or wait for every > player currently playing to leave, also sucks.**** > > ** ** > > Once the last player disconnects from the server, and its 0/30, anyone can > join again. It is truly a mystery as to why, how it occurs, or for the > life of me how to stop it. Does anyone have any sort of info on how to > solve it or who can at least comment on other similar issues so we may be > able to get it addressed.**** > > ** ** > > -Josh**** > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers**** > > > > > -- > Eric Winkelmann**** > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -- Eric Winkelmann
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