I have to disagree with the radar. I really enjoy the addition of a radar because it gives decoy grenades a better dual purpose, and it's really helpful if your teammates aren't the most talkative bunch - and don't call out enemy positions.
On Fri, Oct 26, 2012 at 7:08 AM, William Graham <[email protected]>wrote: > Seems like they're attached to entities that have been killed. Don't know > if it's a discrepancy between players being "visible" through VVIS portals > and "audible" via distance, but I would start there. Something is telling > the client to kill entity A but not entity B. > ------------------------------ > From: Absurd Minds > Sent: 10/26/2012 9:38 AM > To: lcz # GalegO; [email protected] > Subject: Re: [Csgo_servers] Suggestions to CS:GO > > > Phantom steps are a huge problem on se maps too. I'm sure they're working > on the issue. > On Oct 26, 2012 9:32 AM, "lcz # GalegO" <[email protected]> > wrote: > >> Hi all, in 01/jun I have send this email with some suggestions to CSGO, >> Now with the game more mature, I want to do make some comments about my >> suggestions: >> >> 1) DONE! Thanks! >> 2) I still get confused a bit. I use the numbers line in the keyboard to >> buy the weapons and equips so, if I mistake a number (trying to buy a >> weapon, and don't have money, or some equip I already have (second flash), >> I need to press ESC to back and it would be easiest if allow the 0 to >> back to the previous menu; >> 3) I've gotten used to not buy the bullets, but, you won money too >> quick. Maybe won less money in the game to make mode difficult; >> 4) It's much better than before, but it's not the ideal. We have phantom >> footsteps (in de_vertigo for exemple, when a terrorist walk below me, I >> can't tell where he's going, I need to divine) and is hard to distinguish >> the local. (PS: I have a Logitech G930 to play CS, so it's not hardware >> problem); >> 5) I need to redeem myself, this was a great feature implemented. D >> ifferent than I thought, this make the game more dynamic and fun. >> 6) Someone discovered a way to put new maps in the server without edit >> the gamemodes? >> >> Thanks in advanced! >> lcz # GalegO >> >> ------------------------------ >> *De:* lcz # GalegO <[email protected]> >> *Para:* "[email protected]" < >> [email protected]> >> *Enviadas:* Sexta-feira, 1 de Junho de 2012 11:08 >> *Assunto:* Suggestions to CS:GO >> >> @Valve >> >> I don't know if here is the best place to talk about suggestions, but the >> valve forums is very confused. So after play some hours, and up my personal >> server, I have some suggestions to improve the CS:GO experience: >> >> 1) Servers List: Allow the server lists in game, like CS 1.6. Exit a >> game just to see the list of server, don't find any other good server to >> play and return to the same server is painful; >> >> 2) Buy Menu: After years and years playing CS:CZ, when I enter the menu >> and I give up or I already have that gun and want to exit the menu I press >> "0", but in the CS:GO only ESC works. Allow the "0" (zero) again. >> >> 3) Weapon Ammo: I know, this is a very complicated subject, I personally >> prefer to buy the ammos, but CS:S players not. Maybe you can made a cvar in >> the gamemodes.txt and each one set your server as you like. Personally I >> think the game is more dynamic and real, because you need to manage your >> money. >> >> 4) Foot Steps: The steps are very confused. At the same time are low and >> difficult to hear, I can hear far with almost the same intensity. So I do >> not know if the opponent is close or far away from me; >> >> 5) Radar: Do not show my opponent on the radar of my team, when it is >> viewed. This makes the game more predictable. This takes away the element >> of surprise that was so successful for years. >> >> 6) gamemodes.txt: I was thinking, if a server have 200 maps. How we >> manage this maps in the gamesmodes.txt? Is possible to create a .bat or >> something like this to generate a new gamesmodes.txt with the all maps and >> your configs? Or make a new file only for the maps. (Sorry, I still a >> little confusing about this new config file) >> >> >> PS: I know you are working in others majors bugs, and the game will be >> improved. This is just some things tha I have thinking with my friends >> while play the game. >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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