I have to disagree with the radar. I really enjoy the addition of a radar
because it gives decoy grenades a better dual purpose, and it's really
helpful if your teammates aren't the most talkative bunch - and don't call
out enemy positions.

On Fri, Oct 26, 2012 at 7:08 AM, William Graham <[email protected]>wrote:

> Seems like they're attached to entities that have been killed. Don't know
> if it's a discrepancy between players being "visible" through VVIS portals
> and "audible" via distance, but I would start there. Something is telling
> the client to kill entity A but not entity B.
> ------------------------------
> From: Absurd Minds
> Sent: 10/26/2012 9:38 AM
> To: lcz # GalegO; [email protected]
> Subject: Re: [Csgo_servers] Suggestions to CS:GO
>
>
> Phantom steps are a huge problem on se maps too. I'm sure they're working
> on the issue.
> On Oct 26, 2012 9:32 AM, "lcz # GalegO" <[email protected]>
> wrote:
>
>> Hi all, in 01/jun I have send this email with some suggestions to CSGO,
>> Now with the game more mature, I want to do make some comments about my
>> suggestions:
>>
>> 1) DONE! Thanks!
>> 2) I still get confused a bit. I use the numbers line in the keyboard to
>> buy the weapons and equips so, if I mistake a number (trying to buy a
>> weapon, and don't have money, or some equip I already have (second flash),
>> I need to press ESC to back and it would be easiest if allow the 0 to
>> back to the previous menu;
>> 3) I've gotten used to not buy the bullets, but, you won money too
>> quick. Maybe won less money in the game to make mode difficult;
>> 4) It's much better than before, but it's not the ideal. We have phantom
>> footsteps (in de_vertigo for exemple, when a terrorist walk below me, I
>> can't tell where he's going, I need to divine) and is hard to distinguish
>> the local. (PS: I have a Logitech G930 to play CS, so it's not hardware
>> problem);
>> 5) I need to redeem myself, this was a great feature implemented. D
>> ifferent than I thought, this make the game more dynamic and fun.
>> 6) Someone discovered a way to put new maps in the server without edit
>> the gamemodes?
>>
>> Thanks in advanced!
>> lcz # GalegO
>>
>>   ------------------------------
>> *De:* lcz # GalegO <[email protected]>
>> *Para:* "[email protected]" <
>> [email protected]>
>> *Enviadas:* Sexta-feira, 1 de Junho de 2012 11:08
>> *Assunto:* Suggestions to CS:GO
>>
>> @Valve
>>
>> I don't know if here is the best place to talk about suggestions, but the
>> valve forums is very confused. So after play some hours, and up my personal
>> server, I have some suggestions to improve the CS:GO experience:
>>
>> 1) Servers List: Allow the server lists in game, like CS 1.6. Exit a
>> game just to see the list of server, don't find any other good server to
>> play and return to the same server is painful;
>>
>> 2) Buy Menu: After years and years playing CS:CZ, when I enter the menu
>> and I give up or I already have that gun and want to exit the menu I press
>> "0", but in the CS:GO only ESC works. Allow the "0" (zero) again.
>>
>> 3) Weapon Ammo: I know, this is a very complicated subject, I personally
>> prefer to buy the ammos, but CS:S players not. Maybe you can made a cvar in
>> the gamemodes.txt and each one set your server as you like. Personally I
>> think the game is more dynamic and real, because you need to manage your
>> money.
>>
>> 4) Foot Steps: The steps are very confused. At the same time are low and
>> difficult to hear, I can hear far with almost the same intensity. So I do
>> not know if the opponent is close or far away from me;
>>
>> 5) Radar: Do not show my opponent on the radar of my team, when it is
>> viewed. This makes the game more predictable. This takes away the element
>> of surprise that was so successful for years.
>>
>> 6) gamemodes.txt: I was thinking, if a server have 200 maps. How we
>> manage this maps in the gamesmodes.txt? Is possible to create a .bat or
>> something like this to generate a new gamesmodes.txt with the all maps and
>> your configs? Or make a new file only for the maps. (Sorry, I still a
>> little confusing about this new config file)
>>
>>
>> PS: I know you are working in others majors bugs, and the game will be
>> improved. This is just some things tha I have thinking with my friends
>> while play the game.
>>
>>
>>
>> _______________________________________________
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>> [email protected]
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>>
>
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