Peter relax. Having any notice is a privilege. They're doing the absolute best that they can with the resources they have. It's a complex game.
From: [email protected] [mailto:[email protected]] On Behalf Of pater.invictus Sent: Friday, October 26, 2012 8:28 PM To: [email protected] Subject: Re: [Csgo_servers] csgo 1.21.1.x We run a very successful Gaming Community. These updates are ridiculous. Valve has had YEARS to develop and perfect this game and it keeps breaking with every update...never mind the fact that we get a WHOLE 60 MINUTES of notice! WOW! I cant even go take a shit and worry about our servers not letting people in because there might be another update! Between my useless Game Provider and these moronic updates every 2 days...I see our community.... GOing GOing.....GOne. Thank you Valve, for helping me realize that I have better things to do. On Fri, Oct 26, 2012 at 5:20 PM, Zeta8706 <[email protected]> wrote: Well, now thanks to the update I have options in my mods that aren't working even when they are set correctly. The major one is the multilevelbonus in my GG server and my custom sounds aren't downloading or playing at all. Anyone know a fix to this?? On Oct 26, 2012, at 6:40 PM, Valtteri Kiviniemi <[email protected]> wrote: Hi, Exactly. And I do not have problems updating my servers, I can of course just use my phone and ssh client with that. The problem is that the CS:GO updating procedure is full of shit, I mean what the hell? I have 100 rental CS:GO servers and I would have to use a separate steam account for every server? Seriously thats freaking ridicilous. The time of day of the updates wouldn't be such a big deal if there would be a PROPER autoupdate like in CS: Source. Maybe Valve could just remove the requirement of steam account when using steamcmd, I mean why the fuck its even required to have a steam account in order to download the game files? The server is not in beta anymore? 2012/10/27 Russell Smith <[email protected]> Updating servers is trivial. Dealing with the fallout of the updates is the issue. When they release updates on Friday they often have problems that won't even get looked at until the next Monday. TF2 is likely going to have big problems this weekend because they're about to release a major update on a Friday. On 26.10.2012 15:09, Adam Piatek wrote: This has been discussed numerous times. Valve works throughout the weak, and tends to release the updates at the end of the week. They dont work on weekends, and while it may be an opportune time for you on a wednesday, it may not be for the next person. No matter which way they did it, someone would complain. The key is to just be on top of it, and find ways to make it easier for yourself. There have been numerous tools posted on this mailing list already, do a search for the same issue you just posted and youll figure it out. I can update my servers from my Galaxy S3, so whenever I see Ido post I immediately just hop on my panel, run my batch update, then push that update to every other server. It takes me less than 5 minutes to update 15+ community servers. Check into things like this! :} -Adam On Fri, Oct 26, 2012 at 6:04 PM, Valtteri Kiviniemi <[email protected] [7]> wrote: Hi, Is there any reason in particular why these updates have to be always friday? Weekends are the busiest playing days and its usually a night in here europe when you release the update (its now 01:00AM in Finland). Would it be possible to release these updates for example in wednesday since thats a working day and there is less players in working days. Or what about releasing the update early in the morning in USA so it would be afternoon here. Surely you should concider these kinds of things and how it affects server provider around the globe. The clock time is not so critical but the weekday could be something else than friday. 2012/10/27 Ido Magal <[email protected] [4]> The patch is now live. Thanks Release notes for CSGO 1.21.1.0 October 26th. - Fixed spectator panels showing the wrong team info during the second half. - Fixed crash that occurred when using the Spectator 'drop' bind during freezecam. - GOTV servers are now connectable from the Spectate tab in the server browser. - Fixed the spectator UI being visible at the start of a match for live player if it was visible right before the server did a changelevel. FROM: Ido Magal SENT: Friday, October 26, 2012 1:46 PM TO: [email protected] [1] SUBJECT: csgo 1.21.1.x We're hoping to ship a mandatory update that fixes some issues within the hour. Thanks. _______________________________________________ Csgo_servers mailing list [email protected] [2] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers [3] _______________________________________________ Csgo_servers mailing list [email protected] [5] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers [6] -- Adam N Piatek https://www.GaloreGameServers.Com [8] [email protected] [9] Links: ------ [1] mailto:[email protected] [2] mailto:[email protected] [3] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers [4] mailto:[email protected] [5] mailto:[email protected] [6] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers [7] mailto:[email protected] [8] https://www.GaloreGameServers.Com [9] mailto:[email protected] _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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