-> mp_molotovusedelay
"mp_molotovusedelay" = "0" ( def. "15.0" ) min. 0.000000 max. 30.000000
game replicated - Number of seconds to delay before the molotov can be
used after acquiring it
--
This works for delaying the amount of time before a molotov can be thrown (by
the Ts).
Is there a corresponding command to delay the amount of time before CTs can
throw the incendiary grenade??
If not, can one be added please??
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers