I think I remember an equivalent issue and the reason for it was tickrate 128. Which tickrate does your server run? If it´s 128, try the map with tickrate 64...

#tnb | haeufi from www.teamniederbayern.de

Am 08.11.2012 14:59, schrieb Charalampos Galanis:
hello , I have compiled a csgo map with func_movelinears elevator-platform , including a trigger_multiple zone just above them , in order them to move up , they are working well on my windows server , but it is totally bugged on linux server , (elevators don't move , instead they tremble in initial position) anybody know the reason?


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