I think I remember an equivalent issue and the reason for it was
tickrate 128. Which tickrate does your server run? If it´s 128, try the
map with tickrate 64...
#tnb | haeufi from www.teamniederbayern.de
Am 08.11.2012 14:59, schrieb Charalampos Galanis:
hello , I have compiled a csgo map with func_movelinears
elevator-platform , including a trigger_multiple zone just above them
, in order them to move up , they are working well on my windows
server , but it is totally bugged on linux server , (elevators don't
move , instead they tremble in initial position) anybody know the reason?
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