GameModes_Server has it correct, and it overrides gamemodes. I didn't realize there was a default value for limitteams, so that's probably the issue. On Dec 26, 2012 5:55 AM, "Benjamin Vergnaud" <[email protected]> wrote:
> Either what Lars said, or check your gamemodes.txt / gamemodes_server.txt. > In those files, a maxplayer value is set for each game mode, and most > likely override your own value. > > In this second case, what you need to do, is copy create your > gamemodes_server.txt if you haven't already done that, and declare another > value for maxplayer. The easiest way to do this it to just duplicate > gamemodes.txt and change what you want. > > > On 26 December 2012 08:53, Lars Rusteberg <[email protected]> wrote: > >> Hi, >> >> set mp_limitteams to 0 and it should work. >> >> Von meinem iPhone gesendet >> >> Am 26.12.2012 um 04:33 schrieb "Absurd Minds" <[email protected]>: >> >> > I can't figure out how to get a 20 slot demo server. I've got >> > maxplayers 21, bot quota 10, bot_quota_mode fill. If there are ten >> > humans playing, all other players who connect cannot join a team, as >> > they are said to be "full". >> > >> > _______________________________________________ >> > Csgo_servers mailing list >> > [email protected] >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > > -- > Benjamin Vergnaud > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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