GameModes_Server has it correct, and it overrides gamemodes. I didn't
realize there was a default value for limitteams, so that's probably the
issue.
On Dec 26, 2012 5:55 AM, "Benjamin Vergnaud" <[email protected]> wrote:

> Either what Lars said, or check your gamemodes.txt / gamemodes_server.txt.
> In those files, a maxplayer value is set for each game mode, and most
> likely override your own value.
>
> In this second case, what you need to do, is copy create your
> gamemodes_server.txt if you haven't already done that, and declare another
> value for maxplayer. The easiest way to do this it to just duplicate
> gamemodes.txt and change what you want.
>
>
> On 26 December 2012 08:53, Lars Rusteberg <[email protected]> wrote:
>
>> Hi,
>>
>> set mp_limitteams to 0 and it should work.
>>
>> Von meinem iPhone gesendet
>>
>> Am 26.12.2012 um 04:33 schrieb "Absurd Minds" <[email protected]>:
>>
>> > I can't figure out how to get a 20 slot demo server. I've got
>> > maxplayers 21, bot quota 10, bot_quota_mode fill. If there are ten
>> > humans playing, all other players who connect cannot join a team, as
>> > they are said to be "full".
>> >
>> > _______________________________________________
>> > Csgo_servers mailing list
>> > [email protected]
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
>
> --
> Benjamin Vergnaud
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to