If you want to get rid of bots, add this to your config:

bot_quota_mode normal


2013/1/11 Marco Padovan <[email protected]>

>  well, yeah
>
> server.cfg is:
>
>
> hostname "new"
> rcon_password "new"
> sv_password "new"
>
> sv_allowupload 0
> sv_allowdownload 0
>
> sv_region 3
>
> sv_cheats 0 //This should always be set, so you know it's not on
> sv_lan 0 //This should always be set, so you know it's not on
>
> // disable bots
> bot_quota "0"
>
> // ----------------------------------------
> // Performance ajustments
> // Attention: Use changes with caution
> // ----------------------------------------
> sv_minrate 35000
> sv_maxrate 100000
> sv_minupdaterate 40
> sv_maxupdaterate 128
> sv_mincmdrate 40
> sv_maxcmdrate 128
>
>
> PS: I still get bots logging in
>
>
>  Il 11/01/2013 13.56, Marcin Paterek ha scritto:
>
> It should, but how did you set up password without editing any configs?
>
>
> 2013/1/11 Marco Padovan <[email protected]>
>
>>  No,
>>
>> it's  a fully vanilla server.
>>
>> Should it work out of the box without any change?
>>
>>  Il 11/01/2013 13.43, Marcin Paterek ha scritto:
>>
>> Looks ok, how about server.cfg? Do you have custom config for your game
>> mode in /cfg folder?
>>
>>
>> 2013/1/11 Marco Padovan <[email protected]>
>>
>>>  I get that error when gamemodes_server.txt is not existent (in that
>>> wiki they do not say I've to set it up)
>>>
>>> i then try to set it up but I get random errors when loggin in (wrong
>>> password, invalid session and so on... but I'm sure the password is ok and
>>> after multiple tries it works)
>>>
>>> this is how i tried gamemodes_server.txt
>>>
>>> "GameModes_Server.txt"
>>> {
>>>     "gameTypes"
>>>     {
>>>         "classic"
>>>         {
>>>             "gameModes"
>>>             {
>>>                 "competitive"
>>>                 {
>>>                     "mapgroupsMP"
>>>                     {
>>>                         "mg_bomb"        ""
>>>                     }
>>>                 }
>>>             }
>>>         }
>>>     }
>>>     "mapgroups"
>>>     {
>>>         "mg_bomb"                                    // mapgroup
>>> definition
>>>         {
>>>             "name"            "mg_bomb"
>>>             "maps"
>>>             {
>>>                 "de_dust_se"        ""
>>>                 "de_dust2_se"        ""
>>>                 "de_nuke_se"        ""
>>>                 "de_train_se"        ""
>>>                 "de_inferno_se"        ""
>>>                 "de_aztec_se"        ""
>>>                 "de_dust2"        ""
>>>                 "de_train"        ""
>>>                 "de_inferno"        ""
>>>                 "de_dust"        ""
>>>                 "de_aztec"        ""
>>>                 "de_nuke"        ""
>>>                 "de_vertigo"        ""
>>>                 "de_nuke_ve"        ""
>>>                 "de_mirage_csgo"        ""
>>>             }
>>>         }
>>>     }
>>> }
>>>
>>>
>>> Il 11/01/2013 13.08, Marcin Paterek ha scritto:
>>>
>>> Did you set up gamemodes_server.txt config?
>>>
>>>
>>> 2013/1/11 Marco Padovan <[email protected]>
>>>
>>>> Following letter by letter this guide:
>>>>
>>>>
>>>> https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
>>>>
>>>> I start it with:
>>>> srcds_run -game csgo -console -usercon +game_type 0 +game_mode 1
>>>> +mapgroup mg_bomb +map de_dust
>>>>
>>>> but can't connect to it as i get this error on the server console:
>>>>
>>>> "MapGroup mg_bomb not part of type classic mode competitive"
>>>>
>>>> on the client side I get the usual error with lobby id 0
>>>>
>>>> is that wiki page wrong or is something wrong on my setup?
>>>>
>>>> _______________________________________________
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>>>>
>>>
>>>
>>>
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>>>
>>>
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>>
>>
>>
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>
>
>
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