Yes, Steamcmd breaks occasionally for unknown reason. It just won't
update and i have to clear depotcache and sometimes even that doesn't
help and i just throw it into new dir with reinstall and be done with it.
Compared to hldsupdatetool, this software is no where near in usability.
It may be advanced but doesn't really help the end user at all.
-ics
12.1.2013 17:04, Chris Strand kirjoitti:
Today the steamcmd would just exit straight away without any output. I
redownloaded the .tar.gz containing steam.sh etc and was able to run
it and update my game. Then I tried again out of curiosity and it just
returned straight away (exit code 0). I also still can't update
servers in one of my other datacentres as connecting to the Steam auth
server fails due to timeout (even with 'login anonymous').
The worst part is that I can't tell if these things fail with
automated scripts since SteamCMD either hangs - could be updating - or
returns 0 even if an update or authentication failed.
Chris
On 12 January 2013 13:22, Thiago Abreu <[email protected]
<mailto:[email protected]>> wrote:
Hello, we have four hosts running csgo servers and consequently
steamcmd.
EVERYDAY we need to do some repair to the steamcmd, like removing
depotcache and base dir, kill stuck instances of steamcmd and at
least reinstall.
Four hardware setups, four Centos 64, two link providers.
And the same problem.
That's just me?
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