steamcmd is for SteamPipe, the new HTTP-based content system.
On Sat, Jan 12, 2013 at 10:05 PM, Absurd Minds <[email protected]> wrote: > Has there ever been an explanation of why we need steamcmd? Now that there > is anonymous login I really have no idea. > > On Jan 12, 2013 5:03 PM, "[#OMEGA] - K2" <[email protected]> wrote: >> >> I stopped using SteamCMD altogether shortly after I discovered Didrole’s >> Update Tool (http://didrole.com/UpdateTool/ ) which pretty much works just >> like hldsupdatetool did. >> >> >> >> SteamCMD is just too much of a pain to use - it has alpha quality at most. >> Actually I think it’s pretty sad that it was pretty much forced on us with >> all the issues it has. >> >> >> >> ________________________________ >> >> Von: [email protected] >> [mailto:[email protected]] Im Auftrag von ics >> Gesendet: Samstag, 12. Januar 2013 17:07 >> An: [email protected] >> Betreff: Re: [Csgo_servers] steamcmd broken everyday >> >> >> >> Yes, Steamcmd breaks occasionally for unknown reason. It just won't update >> and i have to clear depotcache and sometimes even that doesn't help and i >> just throw it into new dir with reinstall and be done with it. >> >> Compared to hldsupdatetool, this software is no where near in usability. >> It may be advanced but doesn't really help the end user at all. >> >> -ics >> >> 12.1.2013 17:04, Chris Strand kirjoitti: >> >> Today the steamcmd would just exit straight away without any output. I >> redownloaded the .tar.gz containing steam.sh etc and was able to run it and >> update my game. Then I tried again out of curiosity and it just returned >> straight away (exit code 0). I also still can't update servers in one of my >> other datacentres as connecting to the Steam auth server fails due to >> timeout (even with 'login anonymous'). >> >> >> >> The worst part is that I can't tell if these things fail with automated >> scripts since SteamCMD either hangs - could be updating - or returns 0 even >> if an update or authentication failed. >> >> >> >> Chris >> >> >> >> On 12 January 2013 13:22, Thiago Abreu <[email protected]> wrote: >> >> Hello, we have four hosts running csgo servers and consequently steamcmd. >> >> EVERYDAY we need to do some repair to the steamcmd, like removing >> depotcache and base dir, kill stuck instances of steamcmd and at least >> reinstall. >> >> >> >> Four hardware setups, four Centos 64, two link providers. >> >> And the same problem. >> >> >> >> That's just me? >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> >> >> >> _______________________________________________ >> >> Csgo_servers mailing list >> >> [email protected] >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
