steamcmd is for SteamPipe, the new HTTP-based content system.

On Sat, Jan 12, 2013 at 10:05 PM, Absurd Minds <[email protected]> wrote:
> Has there ever been an explanation of why we need steamcmd? Now that there
> is anonymous login I really have no idea.
>
> On Jan 12, 2013 5:03 PM, "[#OMEGA] - K2" <[email protected]> wrote:
>>
>> I stopped using SteamCMD altogether shortly after I discovered Didrole’s
>> Update Tool (http://didrole.com/UpdateTool/ ) which pretty much works just
>> like hldsupdatetool did.
>>
>>
>>
>> SteamCMD is just too much of a pain to use - it has alpha quality at most.
>> Actually I think it’s pretty sad that it was pretty much forced on us with
>> all the issues it has.
>>
>>
>>
>> ________________________________
>>
>> Von: [email protected]
>> [mailto:[email protected]] Im Auftrag von ics
>> Gesendet: Samstag, 12. Januar 2013 17:07
>> An: [email protected]
>> Betreff: Re: [Csgo_servers] steamcmd broken everyday
>>
>>
>>
>> Yes, Steamcmd breaks occasionally for unknown reason. It just won't update
>> and i have to clear depotcache and sometimes even that doesn't help and i
>> just throw it into new dir with reinstall and be done with it.
>>
>> Compared to hldsupdatetool, this software is no where near in usability.
>> It may be advanced but doesn't really help the end user at all.
>>
>> -ics
>>
>> 12.1.2013 17:04, Chris Strand kirjoitti:
>>
>> Today the steamcmd would just exit straight away without any output. I
>> redownloaded the .tar.gz containing steam.sh etc and was able to run it and
>> update my game. Then I tried again out of curiosity and it just returned
>> straight away (exit code 0). I also still can't update servers in one of my
>> other datacentres as connecting to the Steam auth server fails due to
>> timeout (even with 'login anonymous').
>>
>>
>>
>> The worst part is that I can't tell if these things fail with automated
>> scripts since SteamCMD either hangs - could be updating - or returns 0 even
>> if an update or authentication failed.
>>
>>
>>
>> Chris
>>
>>
>>
>> On 12 January 2013 13:22, Thiago Abreu <[email protected]> wrote:
>>
>> Hello, we have four hosts running csgo servers and consequently steamcmd.
>>
>> EVERYDAY we need to do some repair to the steamcmd, like removing
>> depotcache and base dir, kill stuck instances of steamcmd and at least
>> reinstall.
>>
>>
>>
>> Four hardware setups, four Centos 64, two link providers.
>>
>> And the same problem.
>>
>>
>>
>> That's just me?
>>
>>
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>>
>>
>>
>>
>>
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>>
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>
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