Tackdriver listed the config files order way back last summer (8/31/2012). I
did some research in October and, if it is still valid, the configuration
files are loaded in this order:

gamemodes.txt
gamemodes_server.txt
autoexec.cfg
server.cfg
gamemode_x.cfg
gamemode_x_server.cfg
any custom "exec"s in gamemodes_server.txt

I am not sure where the other functions fit in.
I hope this has changed (I gave up on a CS:GO server in November) and that
server.cfg is now last.

.......O&S


-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Andre
Müller
Sent: Thursday, January 17, 2013 4:12 PM
To: [email protected]
Subject: Re: [Csgo_servers] When is gamemodes_server.txt loaded?

This is not really good because this will load the server.cfg twice.

I think CS:GO executes the configs in this order:

1. Start of srcds_linux > all commands with - at the beginning 2. valve.rc
2.1 exec autoexec.cfg in valve.rc
2.2 stuffcmds (all parameters with +)
3. Map loading
3. gamemodes.txt
4. gamemodes_server.txt which overrides the key-value-pairs of the
gamemodes.txt 5. executing the gamemode_GAMEMODENAME.cfg (default) 6.
executing the gamemode_GAMEMODENAME_server.cfg (default, for setting cvars
different as in the file before; like override of the
gamemodes_server.txt)
7. server.cfg
8. cfg/mapname.cfg (mapconfig) or maps/cfg/mapname.txt (I think the first
one, they have changed it for dods and tf) 9. Mapchange -> goto step 3

Maybe maploading is after executing gamemods*, but it doesn't matter in
which order they will executed. Only if you are using cmds or cvars which
are affected only after a mapchange (e.g. sv_pure). The importend thing ist,
that the server.cfg is the second last file which will be executed on a
vanlilla server.

2013/1/17 Lars Rusteberg <[email protected]>:
> Hi,
>
> i configure it like that:
>
> In the gamemodes_server.cfg I replace the exec cfg with my server.cfg 
> so I have to set up everything only in my server.cfg
>
> Von meinem iPhone gesendet
>
> Am 17.01.2013 um 20:01 schrieb "Steffen Walliser"
<[email protected]>:
>
>> Hi,
>> I've got a little question about gamemodes_server.txt. Well I know 
>> how it works, but somehow I'm a little stuck and confused. Because 
>> I'm not quite sure when my server loads the settings from 
>> gamemodes_server.txt an if they get overwritten.
>>
>> I heard that the server first loads gamemodes.txt, then 
>> gamemodes_server.txt and then gamemode_*.cfg (i.e. the competitive one).
>> Is this correct? If yes, then it doesn't make sense at all to set any 
>> settings in gamemodes_server.txt because they get overwritten by the 
>> standard ones anyway!? So what is this file good for then?
>>
>> And what happens when I use "exec" to load a self created config. 
>> Will it also be overwritten? Where do I have to enter the settings I 
>> want to use on my server? I'm sorry but currently I just don't get it.
>>
>> And yes I tried a bit by myself, but I never got the settings I wanted.
>>
>> Greetings and thanks in advance!
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers


_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to