Have you looked at
https://developer.valvesoftware.com/wiki/Dota_2_Demo_Format ?

On 16 March 2013 01:57, Krzysztof Warzecha <[email protected]> wrote:

> Hello,
>
> I am looking for information about parsing csgo demo files (*.dem,
> they have "HL2DEMO" as first 7 bytes).
>
> So far I've checked DEM_Format from developer wiki ([1]). Header
> matches description, but I am unable to read any frames. First frame,
> dem_signon seems to have different length than length described in
> header. It seems that other data in header does not match reality too:
> even if I put garbage in bytes 16-1072 (in all fields in header except
> first 3) game client is still able to play modified demo.
>
> I think that .dem files recorded by csgo have HL2DEMO header only for
> keeping limited compatibility with tools for older counter strike
> games and actual data is kept in different format after header
> (protobuf, like in dota2? There is no PBUFDEM header...).
>
> Do you guys have any information about that format? Should I ask
> Valve? Is this right place to ask such questions?
>
> [1] https://developer.valvesoftware.com/wiki/DEM_Format
>
> --
> Krzysztof Warzecha
>
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>
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