Have you looked at https://developer.valvesoftware.com/wiki/Dota_2_Demo_Format ?
On 16 March 2013 01:57, Krzysztof Warzecha <[email protected]> wrote: > Hello, > > I am looking for information about parsing csgo demo files (*.dem, > they have "HL2DEMO" as first 7 bytes). > > So far I've checked DEM_Format from developer wiki ([1]). Header > matches description, but I am unable to read any frames. First frame, > dem_signon seems to have different length than length described in > header. It seems that other data in header does not match reality too: > even if I put garbage in bytes 16-1072 (in all fields in header except > first 3) game client is still able to play modified demo. > > I think that .dem files recorded by csgo have HL2DEMO header only for > keeping limited compatibility with tools for older counter strike > games and actual data is kept in different format after header > (protobuf, like in dota2? There is no PBUFDEM header...). > > Do you guys have any information about that format? Should I ask > Valve? Is this right place to ask such questions? > > [1] https://developer.valvesoftware.com/wiki/DEM_Format > > -- > Krzysztof Warzecha > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
