I'm not sure how that's possible, so let me explain: Sometimes my server suddenly adds 10 bots to the game despite the fact they're disabled in .cfg (bot_quota_mode normal, bot_quota 0). Sourcemod admins can't kick them and the only way to get rid of bots is to reload a map (which means reload configs) or kick them using rcon. I'm using rcon_lock plugin to log all commands send via rcon and here's the weird part:
L 04/18/2013 - 21:15:50: [rcon_lock.smx] Got half-connected command from client 11 (ip unknown): exec server.cfg L 04/18/2013 - 21:15:50: [rcon_lock.smx] Got half-connected command from client 11 (ip unknown): exec "gamemode_competitive.cfg" L 04/18/2013 - 21:15:50: [rcon_lock.smx] Got half-connected command from client 11 (ip unknown): exec "gamemode_competitive_server.cfg" L 04/18/2013 - 21:15:50: [rcon_lock.smx] Got half-connected command from client 11 (ip unknown): exec "co_custom_convar.cfg" Those 4 commands were used just a moment BEFORE the bots were spawned. What's more, it isn't the first time I see bots spawning that way, so a few days ago I've changed my rcon password. I've also changed av-software (from Kaspersky Internet Security 2013 to Norton Internet Security 2013) to be sure, that I don't have any malware installed on my computer. I haven't shared my rcon password with anyone. To sum up, I'm wondering if it's possible to somehow backdoor server security and use rcon commands even without knowing it?
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