I'm not sure how that's possible, so let me explain:

Sometimes my server suddenly adds 10 bots to the game despite the fact
they're disabled in .cfg (bot_quota_mode normal, bot_quota 0). Sourcemod
admins can't kick them and the only way to get rid of bots is to reload a
map (which means reload configs) or kick them using rcon. I'm using
rcon_lock plugin to log all commands send via rcon and here's the weird
part:

L 04/18/2013 - 21:15:50: [rcon_lock.smx] Got half-connected command from
client 11 (ip unknown): exec server.cfg
L 04/18/2013 - 21:15:50: [rcon_lock.smx] Got half-connected command from
client 11 (ip unknown): exec "gamemode_competitive.cfg"
L 04/18/2013 - 21:15:50: [rcon_lock.smx] Got half-connected command from
client 11 (ip unknown): exec "gamemode_competitive_server.cfg"
L 04/18/2013 - 21:15:50: [rcon_lock.smx] Got half-connected command from
client 11 (ip unknown): exec "co_custom_convar.cfg"

Those 4 commands were used just a moment BEFORE the bots were spawned.
What's more, it isn't the first time I see bots spawning that way, so a few
days ago I've changed my rcon password. I've also changed av-software (from
Kaspersky Internet Security 2013 to Norton Internet Security 2013) to be
sure, that I don't have any malware installed on my computer. I haven't
shared my rcon password with anyone.

To sum up, I'm wondering if it's possible to somehow backdoor server
security and use rcon commands even without knowing it?
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