My point is not that it would be simple. My point is that it would be worth
it.
On Apr 27, 2013 2:08 PM, "Evourr" <[email protected]> wrote:

> **
> But you have to look at it from their standpoint as well, it's not just as
> simple as allowing people to host.
>
> If they allowed anyone to host matchmaking servers, you would have admins
> cheating via sourcemod. (eg.
> http://forums.alliedmods.net/showthread.php?t=195037)Then you have to
> take into consideration the low quality servers.
>
> Also, I don't think people would enjoy switching between 128/66/64
> tickrate matchmaking servers, which would create inconsistencies.
>
> ----- Original Message -----
> *From:* Absurd Minds <[email protected]>
> *To:* [email protected]
> *Sent:* Saturday, April 27, 2013 10:03 AM
> *Subject:* Re: [Csgo_servers] How to host an official server?
>
> It's not possible.
>
> Pinion is like valve's official subcontractor who runs official valve
> servers.
>
> Valve could satisfy A LOT of people by allowing community members to host
> official servers. Then we could have 128 tick matchmaking without valve
> having to pay for it, and communities could advertise slightly with an
> unobtrusive motd.
> On Apr 27, 2013 10:00 AM, "Andre Müller" <[email protected]> wrote:
>
>>   I play very often over the matchmaking system and asking me,
>> if normal Admins can host a vanilla server as an official for matchmaking?
>>
>> Is this possible?
>>
>> My second question is, why do one server has advertisement from pinion in
>> his motd?
>>
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>>
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