Take a look at this:
http://64bitvps.com/csgo/ticket/srcds-memory-consumption-increases-every-map-change-and-eventually-affects-server-fps/

I'm not sure if that is still occurring. I brought it up because I noticed
you're using the same CPU from when I was having problems.


On Mon, Jun 17, 2013 at 1:04 PM, Cody Woodson <
[email protected]> wrote:

> I had the same problem awhile back.  Did you recently install any
> Microsoft frameworks?
>
> Sent from my iPhone
>
> On Jun 17, 2013, at 11:26 AM, "List master" <
> [email protected]> wrote:
>
> I’m getting big server drops on my CSGO server. Its the only server
> running on the machine at the moment. The machine spec is: Intel i7 3770,
> 4GB DDR3 Ram, running at 128 tic rate.****
>
> ** **
>
> Its a 20 slot server. I have been playing with Sourcemod AND also vanilla
> (no mods at all) and get the same issues. After about 10 minutes or so, the
> server tic rate takes a big tumble and fluctuates in game. This is with
> just playing with 4-6 bots and 2 humans, it’s quite dramatic and people can
> feel the server lag. It usually begins at round start but can also happen
> during the round as well. This just continues, even though there is no
> noticeable increase in the CPU usuage.****
>
> ** **
>
> However if I restart the server, it goes back to normal, until the problem
> appears again.****
>
> ** **
>
> So what on earth is causing this, as the server is quite powerful and
> should not be struggling. Here are the netcode settings on the server,
> though I’m not sure changing it will make a difference:****
>
> ** **
>
> sv_minrate 40000****
>
> sv_mincmdrate 50****
>
> sm_cvar sv_maxcmdrate 128****
>
> sv_minupdaterate 50****
>
> sm_cvar sv_maxupdaterate 128****
>
> ** **
>
> ** **
>
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>
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