why is the platform setting not persistant?
On Mon, Sep 23, 2013 at 9:29 PM, {{A-BS}} Techgunner <
[email protected]> wrote:
> I second that.
>
> {{A-BS}}™Techgunner
> Clan Leader/Founder
> American BloodSport Gaming Communitywww.americanbloodsport.com
>
> On 9/23/2013 4:14 PM, Asher Baker wrote:
>
> Thanks! this is a great addition.
>
>
> ~~~~~
> "Their heads are green, and their hands are blue,
> And they went to sea in a Sieve." - Edward Lear
>
>
> On Tue, Sep 24, 2013 at 12:09 AM, Taylor Sherman <
> [email protected]> wrote:
>
>> Hi everyone,
>>
>>
>>
>> We've updated steamcmd today (as well as the regular Steam Client). The
>> main thing you might notice/want is there's now a way to download the game
>> contents cross-platform. To do that, just set "@sSteamCmdForcePlatformType"
>> to be the platform (windows, linux, or macos) before issuing the app_update
>> command. So, something like this:
>>
>>
>>
>> Steam> @sSteamCmdForcePlatformType "windows"
>>
>> "@sSteamCmdForcePlatformType" = "windows"
>>
>> Steam> app_update 10
>>
>> (begins updating Counter-Strike, downloading the Windows binaries instead
>> of the local platform version)
>>
>>
>>
>> You must override the platform each time you run steamcmd, it is not
>> persisted in any way.
>>
>>
>>
>> regards,
>>
>> Taylor
>>
>>
>>
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>>
>
>
>
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