I don't know this bot well.
Normal way is to receive the gameserverlogs via udp and send commands with
rcon.
In css you can get this information if the server is recording, when you
send the command status. For csgo maybe the same way. So the bot has to
send status via rcon and receive the message via udp and use a regex to
check if the server is already recording a demo. After a demo is finished,
the server will print a message like "...demo NAME complete TIME...". Maybe
this bot has an error in his logic or valve changed the output.

Contact the admin or/and try the version from github:
https://github.com/deStrO/eBot-CSGO
In this short time i didn't find a function which records a demo.

Greetings
Andre Müller



2013/10/23 Absurd Minds <[email protected]>

> This doesn't directly answer your question, but when I was running HLTV
> servers I had to use a php scrip to detect whether or not it was recording.
> If you can't find any cvars, you might consider trying to write an external
> script.
>
>
> On Tue, Oct 22, 2013 at 10:20 PM, Jermin Hu <[email protected]> wrote:
>
>>   Are there any cvars that I can use to check whether GOTV is recording
>> demo?
>>
>> I use ebot to auto record matches. But only some of the matches are
>> recorded (demos are found in the csgo folder).
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to