I typod it in that message but I don't think I wrote down the mapname
anywhere in any of the config files.

I'm launching my server with host_workshop_collection and
workshop_start_map. When I started my server it would just load de_dust
(from where I'm not sure, even the default mapcycle/maplist doesn't have
de_dust as a first map). When I removed the map in question from the
workshop collection I was using, the problem (mostly) fixed itself, at
least now it's changing maps.


On Sun, Nov 3, 2013 at 2:24 PM, ics <[email protected]> wrote:

> Just asking, did you had the map name right? Because you mention de_seige
> and cs_siege.
>
> -ics
>
> Gordon Reynolds kirjoitti:
>
>> I have (rather, had) de_seige in my workshop collection, and found that
>> neither "changelevel" or the end of the map voting worked in changing the
>> map once a round was ending.
>>
>> When I removed de_seige, my problems went away, well that and an hour of
>> Googling. Is there something wrong this map, or is there some error/warning
>> that can be raised to let server ops when an issue like this comes up?
>>
>> CS_SIEGE Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=
>> 125663769
>>
>>
>>
>> --
>> - Gordon Reynolds
>>
>>
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>>
>
>
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-- 
- Gordon Reynolds
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