Before I swapped the motherboards , between my pc and that server-pc , the server had i3 cpu @ 3.4 Ghz , I am not very sure if it lagged with 20 bots , but the variance was worse ...
2013/11/27 Elysium Gamers League <[email protected]> > We’ve found you generally need 3.0ghz+ cores. Using something with 3.4ghz > or more per core seems to make a large difference compared to 2.6 – 2.8. > > > > Linux was also nerfed with the update on 15/11/13. > > > > Good luck L > > > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Charalampos > Galanis > *Sent:* Thursday, 28 November 2013 4:51 AM > > *To:* [email protected] > *Subject:* [Csgo_servers] csgo server performance decreased? > > > > Hello!!! > > > I own a dedicated linux desktop box @ home with the following specs : > > OS: Ubuntu Server 12.04.3 LTS (GNU/Linux 3.8.0-29-generic x86_64) > > CPU: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz (4 cores) > > RAM: 4 GB > > I host a csgo server from there @ 128 tick > > When I am alone in the server , sv is very stable , variance is about 0.1 > - 0.3. But when there are other 9 bots playing (10 players total , > including me) , sv (server fps) start to oscillate a bit and the variance > goes approximately to 2.5 and when I put other 19 bots (20 people total , > including me) server has severe fps drops and it's unplayable... > > Serioulsy ? How that kind of machine cannot handle 20 expert bots? Did > Valve changed anything on the game or bots are generally too cpu leechers > these days? > > The map where I did the bot stress tests was de_dust2 > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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