Has anyone else noticed that the server does not consistently execute the
custom defined exec in gamemodes_server.txt?

According to gamemodes.txt the execution order should
be gamemode_casual.cfg, gamemode_casual_server.cfg (if it exists), and then
anything else defined in gamemodes_server.txt but sometimes it doesn't run
the one defined in gamemodes_server.txt

For example, if I have a casual gamemode and in my gamemodes_server.txt I
have:
"exec" "gamemode_casual_mygametype.cfg" it usually works correctly but
sometimes on mapchanges it won't execute and only the default
gamemode_casual.cfg will execute, obviously causing problems.

A mapchange will correct the issue but until then it's chaos because you
needed mp_limitteams 0 but it's 2 or you needed respawn on and it's not.

I've noticed this for quite a while now. I'm wondering if anyone else has
seen it and if you have, what you do to work around it.


-- 
-Winnie the Pooh
TimetoKill.net
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