Has anyone else noticed that the server does not consistently execute the custom defined exec in gamemodes_server.txt?
According to gamemodes.txt the execution order should be gamemode_casual.cfg, gamemode_casual_server.cfg (if it exists), and then anything else defined in gamemodes_server.txt but sometimes it doesn't run the one defined in gamemodes_server.txt For example, if I have a casual gamemode and in my gamemodes_server.txt I have: "exec" "gamemode_casual_mygametype.cfg" it usually works correctly but sometimes on mapchanges it won't execute and only the default gamemode_casual.cfg will execute, obviously causing problems. A mapchange will correct the issue but until then it's chaos because you needed mp_limitteams 0 but it's 2 or you needed respawn on and it's not. I've noticed this for quite a while now. I'm wondering if anyone else has seen it and if you have, what you do to work around it. -- -Winnie the Pooh TimetoKill.net
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