-ip is the bind IP, i.e. the interface's address, +net_public_adr should be
set to the public IP address.
~~~~~
"Their heads are green, and their hands are blue,
And they went to sea in a Sieve." - Edward Lear
On Mon, Jan 20, 2014 at 2:28 PM, Comberbach . <[email protected]> wrote:
> Greetings fellow server operators,
>
> I really liked the idea of workshop servers, as it finally offered an
> alternative to using a FastDL http server to run custom maps, but I gave up
> on it after trying for ages to get a workshop server to launch with VAC
> enabled.
>
> I have followed the official guide to the letter (
> https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators),
> but it simply won't activate VAC. VAC enables skin drops and clients to use
> skins: a fairly essential part of the CS:GO experience, in my opinion.
>
> The problem seems to rest with this line:
>
> -ip YOUR.PUBLIC.IP.ADDR.HERE
>
> because if you remove it, the server's VAC is activated, but the server
> becomes unjoinable.
>
> I'm running Windows, all ports are forwarded to the right IP, no SourceMod
> is getting in the way, I've set up my collections and starting map
> correctly and the -authkey works as well.
>
> I have spent 50+ hours scratching my head with this. Has anyone achieved
> the above? If so, any help would be mega appreciated!
>
> Phantom
>
> _______________________________________________
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> [email protected]
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>
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