If you have GO:TV enabled that is likely the reason you are experiencing slot issues. These bugs have existed since GOTV was added to CS:GO and it appears that they will never be fixed. I have described the following issues in the past on the mailing list to clear up confusion for server admins. This is a huge problem for any server admin who needs to record demos in order to review cheaters since that requires enabling GOTV.
GOTV being counted as a bot is handled differently by the internet games tab in the external steam server browser and the in-game server browser. This has unintended side effects which can seriously affect a public servers ability to become populated when empty or become full when there is 1 slot left. I will be using a 20 slot server for my example. Outside the game, an empty server will always show as having 1 player (1/20). Using the in-game steam internet games browser tab, 1 player is subtracted from the maximum players as well as the real players. When a server has 1 player on it, it will appear to be 0/20, meaning most players will overlook it assuming it is empty (or worse have it filtered out by the browser). With 2 players connected, it will appear to be 1/20, which can also cause it to be overlooked if the player has learned anything from the external browser which shows all empty GOTV servers as 1/20. This may seem minor at first, but you will quickly find out that it can have a terrible effect on a public servers ability to become populated when empty. Unless 2-3 players happen to connect at the same time, players will rather connect to another server which does not have GOTV enabled. By default a 19/20 server will show as full (19/19) causing players to queue for a slot. The only way the last slot can be used is by connecting manually using the connect <address> command in console, which most pub players don't even know how to do. You may say a possible workaround would be to set sv_visiblemaxplayers to 21, that will however cause further unintended side effects, such as completely breaking the ability to queue for a slot when the server is full. On Fri, Jan 31, 2014 at 1:50 PM, Molnár László <[email protected]>wrote: > Hy > > We recetly found a bug (?) or something on our server. > Sometimes when it says the server is 21/24 or 22/24 or 23/24 and people > trie to join they got rejected whit the message that the server is full. > Not always but it happen mostly. It's relly rare to se the server to fill > up to 24/24 cause of this, but sometimes its manages. > We run SM on our server whit som basic plugins (reserve slots plugin is > deleted) + weapon restrictiont + ping kicker + bank. > > Does anyone getting the same? > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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