If you have GO:TV enabled that is likely the reason you are experiencing
slot issues. These bugs have existed since GOTV was added to CS:GO and it
appears that they will never be fixed. I have described the following
issues in the past on the mailing list to clear up confusion for server
admins. This is a huge problem for any server admin who needs to record
demos in order to review cheaters since that requires enabling GOTV.

GOTV being counted as a bot is handled differently by the internet games
tab in the external steam server browser and the in-game server browser.
This has unintended side effects which can seriously affect a public
servers ability to become populated when empty or become full when there is
1 slot left. I will be using a 20 slot server for my example. Outside the
game, an empty server will always show as having 1 player (1/20).

Using the in-game steam internet games browser tab, 1 player is subtracted
from the maximum players as well as the real players. When a server has 1
player on it, it will appear to be 0/20, meaning most players will overlook
it assuming it is empty (or worse have it filtered out by the browser).
With 2 players connected, it will appear to be 1/20, which can also cause
it to be overlooked if the player has learned anything from the external
browser which shows all empty GOTV servers as 1/20. This may seem minor at
first, but you will quickly find out that it can have a terrible effect on
a public servers ability to become populated when empty. Unless 2-3 players
happen to connect at the same time, players will rather connect to
another server
which does not have GOTV enabled.

By default a 19/20 server will show as full (19/19) causing players to queue
for a slot. The only way the last slot can be used is by connecting
manually using the connect <address> command in console, which most pub
players don't even know how to do. You may say a possible workaround would
be to set sv_visiblemaxplayers to 21, that will however cause further
unintended side effects, such as completely breaking the ability to queue
for a slot when the server is full.


On Fri, Jan 31, 2014 at 1:50 PM, Molnár László <[email protected]>wrote:

> Hy
>
> We recetly found a bug (?) or something on our server.
> Sometimes when it says the server is 21/24 or 22/24 or 23/24 and people
> trie to join they got rejected whit the message that the server is full.
> Not always but it happen mostly. It's relly rare to se the server to fill
> up to 24/24 cause of this, but sometimes its manages.
> We run SM on our server whit som basic plugins (reserve slots plugin is
> deleted) + weapon restrictiont + ping kicker + bank.
>
> Does anyone getting the same?
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to