I really don't know what could be the cause of this then... Works fine for us. I'm hardly doubting that it could've something to do with the kernel, but I've heard that grs kernels are causing trouble for a couple of servers. We suffered from that, but that didn't have any effect on the tickrate, because the server was unable to start. Try logging in through SSH and start the server like this: ./srcds_run -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust -tickrate 128 -debug
See the entire console.log through and also check debug.log if there's any errors. -----Oprindelig meddelelse----- Fra: [email protected] [mailto:[email protected]] På vegne af Kim Sønderup - SpeedGaming.pro Sendt: 10. februar 2014 21:37 Til: [email protected] Emne: Re: [Csgo_servers] Did anyone manage to get 128 tick? su tcadmin2game cd /home/tcadmin2game/SimonH/2694/ ./srcds_run -game csgo -console -condebug -usercon -maxplayers_override 12 +maxplayers 12 +exec server.cfg +mapgroup mg_allmaps +map de_dust -tickrate 128 -ip x.x.x.x -port 29015 +hostport 29015 +clientport 29215 -steamport 25015 +tv_port 29815 +tv_maxclients 2 -strictportbind su tcadmin2game is do to i run old db was Beta test when V2 started ;) ----- Original Message ----- From: "Dennis @ Game-Desk.net" <[email protected]> To: <[email protected]> Sent: Monday, February 10, 2014 9:31 PM Subject: Re: [Csgo_servers] Did anyone manage to get 128 tick? Hmmm, that's weird. Our servers are running 128 tick no problem, and we're also using TCAdmin. Could you try posting one of the game server's command lines? Just replace the ip with x's. Go to the game server's Service Settings -> scroll down to 'Commandline' -> Click Preview -> Paste the commandline only. Dennis -----Oprindelig meddelelse----- Fra: [email protected] [mailto:[email protected]] På vegne af Kim Sønderup - SpeedGaming.pro Sendt: 10. februar 2014 21:24 Til: [email protected] Emne: Re: [Csgo_servers] Did anyone manage to get 128 tick? running -game csgo -console -condebug ![vac] ![nobots] -usercon ![gamemode] -maxplayers_override $[Service.Slots] +maxplayers $[Service.Slots] +exec server.cfg +mapgroup mg_allmaps +map ![oldstartmap] -tickrate 128 -ip $[Service.IpAddress] -port $[Service.GamePort] +hostport $[Service.GamePort] +clientport $[Service.CustomPort1] -steamport $[Service.CustomPort2] +tv_port $[Service.CustomPort3] +tv_maxclients 2 -strictportbind and yes i have "Update existing services" stopped server komplet, dobbelt check startup command settings on all 4 server, check ingame what tickrate it was running (still 64 tickrate) ----- Original Message ----- From: "Dennis @ Game-Desk.net" <[email protected]> To: <[email protected]> Sent: Monday, February 10, 2014 9:11 PM Subject: Re: [Csgo_servers] Did anyone manage to get 128 tick? And how are you checking the tickrate? Did you make sure to click "Update existing services" from the game's config, and then go into the game server's commandline and choose the default? _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
