I'm noticing horrendous sv drops - even worse than before with consistent
choppiness in gameplay being reflected in the net_graph - it's pretty much
unplayable. Can anyone else confirm?


On Wed, Feb 12, 2014 at 9:33 PM, Seyhan AKDENIZ <s_akde...@hotmail.com>wrote:

> Thanks for server side memory leak fixes.
>
> ------------------------------
> From: i...@valvesoftware.com
> To: csgo_servers@list.valvesoftware.com;
> hlds_annou...@list.valvesoftware.com
> Date: Thu, 13 Feb 2014 04:26:29 +0000
>
> Subject: Re: [Csgo_servers] CSGO 1.32.2.0
>
>  The update is now live.
>
>
>
> The previous build has been pinned as 'feb_5'
>
>
>
> Thanks.
>
>
>
>
>
> Release Notes for 2/12/2014
>
>
>
> [ CZ75-Auto]
>
> - Added the CZ75-Auto as a new stock pistol that is a loadout alternative
> to the P250. Its stats are identical to the P250's with the exception of
> being fully automatic and having only two magazines.
>
>
>
>
>
> [ CS:GO Weapon Case #3 ]
>
> - Introducing the CS:GO Weapon Case #3, comprised entirely of pistol
> finishes, including finishes for the new CZ75-Auto.
>
>
>
>
>
> [ GAMEPLAY ]
>
> - Weapon adjustments based on data collected:
>
> -- Increased Aug recoil
>
> -- Reduced Aug rate of fire
>
> -- Reduced Aug and Sg553 scoped run speeds
>
> -- Increased Desert Eagle accuracy recovery by 2.5%
>
> - Improved scope visuals for Aug and Sg553.
>
> - Aug now has a new firing sound.
>
> - Pressing the walk key while running now properly decelerates your speed
> to walking instead of instantly capping it.
>
> - Fixed regression that broke environment fog not being reduced when
> zoomed with a scoped weapon.
>
>
>
> [ UI ]
>
> - Added text filter to loadout.
>
> - Added peel animation when player cycles position.
>
> - Fixed enemies on the square radar not rotating to match their view.
>
> - Fixed teammate colors sometimes shuffling on some panels when a player
> disconnected in Competitive Mode.
>
> - Crosshair style 2 (Classic) has been changed to accurately show weapon
> accuracy.
>
> - Added some ConVars to be used with crosshairstyle 2 (Classic) to allow
> users to further customize how they want it to display. (
> cl_crosshair_dynamic_splitdist, cl_crosshair_dynamic_splitalpha_innermod,
> cl_crosshair_dynamic_splitalpha_outermod,
> cl_crosshair_dynamic_maxdist_splitratio)
>
>
>
>
>
> [ MAPS ]
>
> - Overpass
>
> -- Improved visibility.
>
> -- Removed small cover on CT side of Bombsite B.
>
> -- Drastically reduced the number of trashcans.
>
> -- Widened tunnel near T spawn.
>
> -- Widened lower door in park connector.
>
> -- Widened corridor near CT sniper room.
>
>
>
> [ MISC ]
>
> - Fixes to improve game stability during startup.
>
> - Added diagnostic info to debug video config reset.
>
> - Fixed dedicated server to write steam_appid.txt
>
> - Fixed several game server memory leaks.
>
> - Fixed a bug causing certain workshop maps to re-download every time the
> game is launched.
>
>
>
>
>
> *From:* Ido Magal
> *Sent:* Wednesday, February 12, 2014 4:06 PM
> *To:* 'csgo_servers@list.valvesoftware.com'; '
> hlds_annou...@list.valvesoftware.com'
> *Subject:* CSGO 1.32.2.0
>
>
>
> We hope to have an update ready in a few hours.
>
>
>
> Thanks.
>
> _______________________________________________ Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
> _______________________________________________
> Csgo_servers mailing list
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>



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