Hello I got problem with random crashes. Server using 1GB of 2,2 GB available RAM and 70% of 220% available CPU.
*Crash dumps: * http://crash.limetech.org/se25qo5hvf4n http://crash.limetech.org/mc5ss5yuts4p http://crash.limetech.org/c6fiubauc6lz http://crash.limetech.org/rorng47ckekh http://crash.limetech.org/khglwy5seh5k *Console log:* L 02/13/2014 - 22:24:51: "ZbyleR<302><STEAM_1:1:4658235><TERRORIST>" purchased "flashbang" L 02/13/2014 - 22:24:51: "Gregi<281><STEAM_1:0:6774272><TERRORIST>" purchased "hegrenade" L 02/13/2014 - 22:24:51: "Smoker ツ<278><STEAM_1:1:51930874><TERRORIST>" purchased "decoy" L 02/13/2014 - 22:24:51: "Evdion<305><STEAM_1:1:18505310><TERRORIST>" purchased "flashbang" L 02/13/2014 - 22:24:52: "Rendyssek ♯™<298><STEAM_1:1:81882911><TERRORIST>" [1248 -304 -100] committed suicide with "world" !!!!!!!!!!!!!!!!!!! HERE COMES THE CRASH !!!!!!!!!!!!!!!!!!!!!!!! # #Console initialized. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #GameTypes: initializing game types interface from GameModes.txt. #GameTypes: Creating new entry for maps/de_ruins.kv. #GameTypes: Creating new entry for maps/de_ali.kv. #GameTypes: Creating new entry for maps/cs_siege.kv. #GameTypes: merging game types interface from gamemodes_server.txt. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). Server is hibernating Particles: Missing 'particles/maps/gg_vietnam.pcf' CDedicatedServerWorkshopManager::GetNewestSubscribedFiles No web api auth key specified - workshop downloads will be disabled. maxplayers set to 64 Unknown command "cl_bobamt_vert" Unknown command "cl_bobamt_lat" Unknown command "cl_bob_lower_amt" Unknown command "cl_viewmodel_shift_left_amt" Unknown command "cl_viewmodel_shift_right_amt" Unknown command "cl_teamid_min" Unknown command "cl_teamid_max" Unknown command "cl_teamid_overhead" Unknown command "cl_teamid_overhead_maxdist" "sv_password" = "" notify - Server password for entry into multiplayer games Setting mapgroup to 'mg_bomb' Setting mapgroup to 'mg_bomb' Unknown command "mat_bloom_scalefactor_scalar" mode MP, dedicated No, ports 27021 SV / 27005 CL ---- Host_NewGame ---- Host_NewGame on map de_dust[/CODE]SM error logs: [CODE]L 02/13/2014 - 22:12:16: [SM] Native "IsClientInGame" reported: Client index -1 is invalid L 02/13/2014 - 22:12:16: [SM] Displaying call stack trace for plugin "sb_admins.smx": L 02/13/2014 - 22:12:16: [SM] [0] Line 1005, sb_admins.sp::Native_GetAdminId() L 02/13/2014 - 22:12:16: [SM] Native "SB_GetAdminId" reported: Error encountered while processing a dynamic native L 02/13/2014 - 22:12:16: [SM] Displaying call stack trace for plugin "sb_admins.smx": L 02/13/2014 - 22:12:16: [SM] [0] Line 111, sb_admins.sp::OnLogAction() L 02/13/2014 - 22:12:57: [SM] Native "IsClientInGame" reported: Client index -1 is invalid L 02/13/2014 - 22:12:57: [SM] Displaying call stack trace for plugin "sb_admins.smx": L 02/13/2014 - 22:12:57: [SM] [0] Line 1005, sb_admins.sp::Native_GetAdminId() L 02/13/2014 - 22:12:57: [SM] Native "SB_GetAdminId" reported: Error encountered while processing a dynamic native L 02/13/2014 - 22:12:57: [SM] Displaying call stack trace for plugin "sb_admins.smx": L 02/13/2014 - 22:12:57: [SM] [0] Line 111, sb_admins.sp::OnLogAction() L 02/13/2014 - 22:16:37: Error log file session closed. L 02/13/2014 - 22:45:06: SourceMod error session started L 02/13/2014 - 22:45:06: Info (map "de_dust2") (file "errors_20140213.log") *Debug.txt:* ---------------------------------------------- CRASH: sob, 15 lut 2014, 23:44:15 CET Start Line: ./srcds_linux -game csgo -console -usercon -ip x.x.x.x -port 27021 -maxplayers_override 19 -tickrate 128 +fps_max 128 +servercfgfile server.cfg +rcon_password +sv_password +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust2 -debug -pidfile nozo.pid +mapgroup mg_csgo -condebug [New Thread 30013] [New Thread 30002] [New Thread 29997] [New Thread 30050] [New Thread 30019] [New Thread 30012] [New Thread 30441] #0 0xaa636672 in ?? () No symbol table info available. eax 0xed11e78 248585848 ecx 0x6 6 edx 0xed11e78 248585848 ebx 0xab0ec7c4 -1425094716 esp 0xbfded220 0xbfded220 ebp 0xbfded298 0xbfded298 esi 0xab187658 -1424460200 edi 0x0 0 eip 0xaa636672 0xaa636672 eflags 0x210286 [ PF SF IF RF ID ] cs 0x23 35 ss 0x2b 43 ds 0x2b 43 es 0x2b 43 fs 0x0 0 gs 0x63 99 End of Source crash report ---------------------------------------------- ---------------------------------------------- CRASH: ¶ro, 19 lut 2014, 13:33:47 CET Start Line: ./srcds_linux -game csgo -console -usercon -ip x.x.x.x -port 27021 -maxplayers_override 19 -tickrate 128 +fps_max 128 +servercfgfile server.cfg +rcon_password +sv_password +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust2 -debug -pidfile nozo.pid +mapgroup mg_csgo -condebug [New Thread 4828] [New Thread 4837] [New Thread 4834] [New Thread 4841] [New Thread 4838] [New Thread 2354] [New Thread 5173] #0 0xaa650672 in ?? () No symbol table info available. eax 0x97700018 -1754267624 ecx 0x6 6 edx 0x97700018 -1754267624 ebx 0xab1067c4 -1424988220 esp 0xbfddc1f0 0xbfddc1f0 ebp 0xbfddc268 0xbfddc268 esi 0xab1a1658 -1424353704 edi 0x0 0 eip 0xaa650672 0xaa650672 eflags 0x210282 [ SF IF RF ID ] cs 0x23 35 ss 0x2b 43 ds 0x2b 43 es 0x2b 43 fs 0x0 0 gs 0x63 99 End of Source crash report ---------------------------------------------- -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CS-GO-Random-crashes-tp6397.html Sent from the CSGO_Servers mailing list archive at Nabble.com. _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
