No, Moritz.
He means that the Teamscore is set to 0 after the last human
disconnects. So servers who works with maxround instead of timelimit the
score is set to 0 even if there were played a lot of rounds before.
Am 15.04.2014 14:15, schrieb Moritz:
sv_hibernate_when_empty 0
could help, otherwise you can't do anything.
Am 15.04.2014 13:38, schrieb louloubizou:
when we play with human (and bots) and we left the game, the last
human user which left cause the server to reset the game: round
stats, time limit etc
is there a way or a trick to stop that ?
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