[email protected] <mailto:[email protected]>
Wednesday, April 23, 2014 9:13 PM
https://forums.alliedmods.net/showthread.php?t=239219
Am 24.04.2014 03:11, schrieb Moritz:
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Moritz <mailto:[email protected]>
Wednesday, April 23, 2014 9:11 PM
I can confirm: SourceMod is causing a segmentation fault, either on
windows or linux.
Am 24.04.2014 03:09, schrieb Collin Howard:
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Collin Howard <mailto:[email protected]>
Wednesday, April 23, 2014 9:09 PM
Have anyone elses csgo servers running SM broken after the update? my
servers running SM are not starting up. Keep crashing at start up with
segfault error. If i start it without SM, it works. Is there a new SM
update I should be using? I am on 1.5.3 SM.
------------------------------------------------------------------------
*From:* CSLG <[email protected]>
*To:* [email protected]
*Sent:* Wednesday, April 23, 2014 9:05:15 PM
*Subject:* Re: [Csgo_servers] CSGO 1.32.7.0
I updated my servers, seems like it wont allow anyone to connect. Anyone
having this issue?
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CSLG <mailto:[email protected]>
Wednesday, April 23, 2014 9:05 PM
I updated my servers, seems like it wont allow anyone to connect. Anyone
having this issue?
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Vitaliy Genkin <mailto:[email protected]>
Wednesday, April 23, 2014 8:55 PM
Release Notes for 4/23/2014
[UI]
- The options menu now has a setting for specifying which command will
enable the mouse on the scoreboard. The option has a few presets but
any command may be set using the convar
cl_scoreboard_mouse_enable_binding directly (e.g.
'cl_scoreboard_mouse_enable_binding +jump').
- Fixed uninitialized scorecard for competitive matches being visible.
- Improved lobby performance.
- Added saving of inventory sort and filter dropdowns.
- Fixed chat window scroll bars getting stuck at the top/bottom.
- Fixed scoreboard mouse input when watching gotv.
[SDK/MAPPING]
- Added a new trigger (trigger_bomb_reset) that teleports dropped
bombs back to a valid in-play position. This is intended to be used in
player-inaccessible areas where a dropped bomb cannot be retrieved.
- Bots no longer see through tools/toolsblock_los func_brushes (npc
line-of-sight blockers).
- Bot maximum vision distance can be set per-map by "Bot max vision
distance" in info_map_parameters. Default is unlimited.
- Prop doors (prop_door_rotating) that are in the process of opening
or closing can be checked to see if they are "Locked" and if so,
ignore player +use.
[MAPS]
- Mirage
-- Enabled collision on arch corners (Thanks NBK!)
-- Fixed some spots where C4 could get stuck
-Vertigo
-- Added bomb teleport trigger to prevent bomb falling out of playable
area
-- Closed off dumpster in chokepoint near bombsite B
-- Improved signage
-- Fixed players being able to climb down elevator shaft
[MISC]
- In Official Competitive matchmaking, the initial warmup timer will
now start at 5min and reduce to 30s when the last player connects.
- In Official Competitive matchmaking, if any player has not connected
by the end of warmup, they will receive an abandon and the match will
be aborted.
- Fixed vote accounting in cases when players disconnect while the
vote is in progress.
- Fixed a bug related to purchasing armor.
- Fixed smoke grenades popping again when thrown into more than one
molotov fire in a row.
- Smoke volumes are now more consistently shaped with the particles
more evenly distributed. The overall shape is now round and no longer
square.
- Increased minimum distance from the center of a smoke grenade volume
in which a player's view will be completely obscured by smoked.
- Fixed some "micro hitches" related to picking up weapons with custom
finishes and new players joining a game.
- Fixed several potential crashes.
- Fixed some Coach bugs
-- Fixed radar and overview maps for coaches not behaving like players.
-- Fixed scoreboard item status for coaches not behaving like players.
- Added support for concommand spec_player_by_name for in-game spectators.
- Improved Official Competitive matchmaking scheduler to support more
than 65,535 users playing competitive matches concurrently.
- Default USP, M4A1-S, and CZ-75 Auto weapons that are on the ground
will show the correct names in "swap for" message.
- Decoy grenades now work properly for the USP-S, M4A1-S, and CZ75 Auto.
- Steam accounts that have never played CS:GO can now purchase and
receive CS:GO inventory items via Steam Trading.
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